Lightsaber (1 Encumbrance)
- 2500 cR
- +1 Damage Mod (x4; 400 cR)
- +1 Vicious Quality Mod (x2; 200 cR)
- -1 Critical Mod (x1; 100 cR)
Personal Gear
Jedi Utility Belt (+1 Encumbrance)
- 800 cR
Backpack (+4 Encumbrance)
- 50 cR
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Parry
1
Padawan
Take 3 strain to reduce melee damage by 2 + ranks in Parry.
Toughened
2
Padawan
+2 to Wound Threshold per rank of Toughened.
Grit
1
Padawan
+1 to Strain Threshold per rank of Grit.
Quick Draw
Padawan
Taking out or putting away a weapon or object counts as an incidental.
Reflect
1
Padawan
Take 3 strain to reduce ranged damage by 2 + ranks in Reflect.
Well Rounded
Padawan
Skulduggery and Stealth are now career skills.
Sense Danger
Padawan
Once per game, remove 2 setbacks from any one skill check.
Force Rating
1
Padawan
Gain +1 Force Rating per rank of Force Rating.
Learning Opportunity
1
Padawan
Once per round, the character may spend 3 advantages from a check they failed to upgrade the ability of their next check once.
Force Powers
Force Rating
2
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend force pips to gain successes or advantages (user's choice) on the check.
Upgrade
Effect
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend force pips to move one object of sil 0 that is within short range up to his maximum range; the default range is short range.
Upgrade
Effect
Background
Motivation
Morality
- Morality: 70 -
- Duty: 0 -
Description
Other Notes
- Species Expenditure; 110 XP from being Human -
Brawn from 2 to 3 - 30 xp
Willpower from 2 to 3 - 30 xp
Cunning from 2 to 3 - 30 xp
Lightsaber from 0 to 2 - 15 xp
Vigilance from 0 to 1 - 5 xp
Coercion and Computers +1 for free
- XP Expenditure; 150 earned XP -
Lightsaber from 2 to 3 - 15 XP (135 XP)
Vigilance from 1 to 3 - 25 XP (110 XP)
Gained Parry, Toughened, Grit, and Quick Draw - 20 XP (90 XP)
Gained Toughened (2), Reflect, Well Rounded, and Sense Danger - 40 XP (50 XP)
Gained Force Rating and Learning Opportunity - 30 XP (20 XP)
Gained Enhance Force Power - 10 XP (10 XP)
Gained Move Force Power - 10 XP (0 XP)
Gained 10 XP from 10 Duty (10 XP)
Cool from 1 to 2 - 10 XP (0 XP)