UNKNOWN by Zabanya

Species
Droid
Career
Guardian
Specializations
System
Edge of the Empire

2
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
3
3
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 3
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Plasma Weapon arms, low setting
Range
Medium
Skill
Ranged: Light
Auto-fire 2, Pierce 2
Damage
4
Critical
3
Plasma Weapon arms, High Setting
Range
Long
Skill
Ranged: Light
Linked 1, Accurate 1, Burn 2
Damage
8
Critical
2
Retractable slug cannon
Range
Extreme
Skill
Ranged: Heavy
Breach 1,Pierce 2, Accurate 1, Slow-Firing 1, Firing Position
Damage
10
Critical
4
Guided Rocket Barrage
Range
Long
Skill
Ranged: Light
Linked ,Blast 5, Pierce 2, Guided 2, Limited Ammo 8
Damage
6
Critical
4

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Repulsor propulsion system 1 Unit will hover in place and maneuver with thrusters, Very limited verticality.
Quickjet 1 Similar to Sidestep combined with Dodge, Mounted thrusters on various locations on player surge to propel them in a given direction. Once per round on the character’s turn, the character may perform a Quick Jet maneuver to try to avoid incoming ranged attacks. He then suffers a number of strain no greater than his ranks in Quick Jet. Until the start of the character’s next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the character. OR When targeted by a combat check (ranged or melee) the character may choose to immediately perform a dodge incidental to suffer a number of strain, them upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Quick Jet.

Background

Motivation

Obligations

Description

Other Notes

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