Breach 1,Sunder, Parry Add 1 boost to next combat, Mod options-Disorient 1, 3 damage +1, 1 of innate talent parry
Damage
6
Critical
3
Vibro Knife
Range
Engaged
Skill
Pierce 2, Vicious 1
Damage
5
Critical
2
Ancient Sith Sword
Range
Engaged
Skill
Melee
Pierce 2, Cortosis
Damage
6
Critical
2
25
205
4800
11/17
Weapons & Armor
Data Purge grenade X1
Frag Grenade X 1 (1 on ship)
Mechanic Suit (Toolkit and +2 soak)
Detonite X 21 (1 on ship)
Blaster Rifle X1
Storm trooper armor 2 hard points
Personal Gear
Comlink
Imperial Army pack (+6 to encumbrance)
Utility Belt x2(+1 to encumbrance per)
Medpac (no penalty med checks with 1 boost die and 1 free stimpack per encounter)
4 stim packs
Assets & Resources
Sorian Crystal Lightsaber, and parts for a lightsaber (Missing kyber crystal)
kyber Crystal
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Powerful Blast
1
Increase damage by weapons with by 1 per rank
Grit
1
+1 Strain threshold
Selective Detonation
1
Exclude 1 target per advantage used, limited to 1 target per rank
Steady Nerves
1
Remove 1 setback dice from Cool and Skulduggery per rank
Toughened
1
+2 Wound threshold
Force Powers
Force Rating
1
Power
Enhance
Description
Upgrade
Effect
Spend force die to gain success or advantage on Brawl check
Spend force die to gain success or advantage on Coordination check
Spend force die to gain success or advantage on Resilience check
Spend force die to gain success or advantage on Athletics check
Spend force die to gain success or advantage on Piloting (Planetary) check
Ongoing Effect. Commit Force die. Increase Brawn by 1 to a max of 6.
Power
Farsight
Description
Upgrade
Effect
Spend Force die to ignore blinded and darkness effects and see normally up to medium range