Threshold | 16 |
Current | 0 |
Threshold | 18 |
Current |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 2 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 3 | ||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
DC-15 Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 3, Pierce 1, Stun Setting |
Damage10 |
Critical3 |
|
DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Steady Aim | 1 | Dawn of Rebellion pg 107 | The character does not lose the benefits of the Aim maneuver if [they] perform other maneuvers (including moving) or actions. [They] do lose the benefits of the Aim maneuver if the encounter ends. |
Let's Ride | 1 | Rise of Sep, pg 22 | Once per round on the character’s turn, the character may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental. |
Grit | 4 | Rise of Sep, pg 22 and dawn | Gain +1 Strain threshold per rank of Grit |
Fire Support | 1 | Rise of Sep, pg 22 | After the character makes a successful combat check using a vehicle weapon, the next ally to make a check adds a boost dice equal to the character's ranks of Fire Support. |
Toughened | 2 | Dawn of Rebellion, pg 107 | Gain +2 Wound Threshold |
Combat Veteran | 1 | Rise of Sep, pg 22 | The character adds a boost dice to their Brawl and Discipline checks equal to their ranks in Combat Veteran. |
Stimpack Specialization | 1 | Rise of Sep, pg 22 | Whenever the character uses a stimpack, the target heals an additional wound per rank of Stimpack Specialization. |