Force and Destiny
| Threshold | 13 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Czerka Arms Model 38 Sharpshooter's Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 2, Pierce 3, 4 HP |
Damage8 |
Critical3 |
|
| EE-3 Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Auto-fire, Stun Setting, 3 HP |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| True Aim | 3 | Once per found, may perform a True Aim maneuver to gain the benefits of aiming and upgrade the combat check once per rank of True Aim. | |
| Sniper Shot | 1 | Before making a non-thrown ranged attack, as a maneuver, increase the weapons Range by up to 1 range band per rank. Upgrade the attack's difficulty by 1 per range increase. | |
| Force Resistance | 0 | When targeted by a telepathic force power, increase the difficulty by 2. When targeted by other force powers, cause the check to automatically fail. | |
| Heat Dissipation | 0 | Remove setback for hot conditions and be invisible to those who can detect heat signatures. | |
| Grit | 1 | Gain +1 Strain Threshold | |
| Lethal Blows | 1 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |