Brast'ran'cspala (Trance) by LaurieGolightly

Species
Chiss
Career
Smuggler
Specializations
Thief
System
Edge of the Empire

0
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

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Characteristics

2
3
3
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 1
Coordination (Ag) X 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol [400]
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

5
50
7

Weapons & Armor

Heavy Clothing

Personal Gear

Data Breaker - A computer-like device that allows a slicer to hack; □□ to Computers

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Infravision Enter the Unknown P: 20 Chiss have adapted to be able to see in both the infrared and normal visual spectra. This enables Chiss characters to remove up to b added to checks by lighting conditions.
Bypass Security [5] Core P: 85 Remove • per rank of Bypass Security from checks made to disable a security device or open a locked door.
Hidden Storage [10] Core P: 85 Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage.
Grit [10] Core P: 85 Gain +1 strain threshold.
Dodge [10] Core P: 85 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.

Background

THE HIGH AND MIGHTY
As the saying goes, the bigger they are, the harder they fall. Even characters from high social standing, great wealth, or an existence of comfort can still be subject to the whims of fate and find themselves cast out from the life they once knew. This fall from grace could come in many forms-scandal, poor business
decisions, war and revolution, or revenge from enemies. Regardless of the method, the character is irrevocably wrenched from his world and cast into the murky shadOWS Of EDGE OF THE EMPIRE.

Characters from this type of background include landed gentry, wealthy business owners, doctors, politicians, and any other position or upbringing that brings with it money, power, and status above that of the common rabble. After the events that push them out of that world, however, these previously entitled characters find a rough life ahead. The character might find himself fleeing his former life with only the (admittedly upscale] clothes on his back and nothing else but his abilities, skills, and will to survive in the unforgiving galaxy.

A character from this background typically finds his Obligations tied to the cause of his downfall. Perhaps his fall came from a huge gambling debt, blackmail from a family enemy, or bringing shame upon his clan that results in exile. As the wealthy and powerful typically rub elbows with those of their own social level,
enemies or "holders" of the character's Obligation are also typically wealthy, powerful, and influential in their own right.

Motivation

Ambition: Power - The character craves power and authority over others. His rule may not be despotic, but he wants to control his situation and those around him, often bettering himself in the process.

Obligations

Dutybound: The PC has a deep sense of duty that he feels compelled to fulfill, such as military service, making good on a contract, or following some sort of thieves' code. Unlike the Oath Obligation (see below).
a Dutybound character has some legal or ritualistic bind to an organization or cause making it extremely
difficult or detrimental if he fails to live up to that commitment.

Family: The character has deep ties with his family that require a great deal of time and attention. This
could include providing care for or assistance to siblings or parents, the management of an inheritance, trust, or family business, or simply mediating between squabbling family members.

Description

Other Notes

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