The Inspector by Loffy0

Species
Human
Career
Smuggler
Specializations
Gunslinger, Force Exile
System
Edge of the Empire

4
Threshold 16
Current 0
Threshold 13
Current 2
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
3
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) 0
Ranged: Light (Ag) X 4
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun; +1 gyro
Damage
7+1
Critical
3
Revolver
Range
Short
Skill
Ranged: Light
boost die (barrel sleeve)
Damage
4+1
Critical
5
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
7
Critical
3
Light Saber
Range
Engaged
Skill
Lightsaber
Breach 1 and Sunder
Damage
6
Critical
2
E5 Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Inaccurate 1, Stun Setting, forgrip -1 dif, gryo +1
Damage
9+1
Critical
3
(Automatic) Slug thrower rifle
Range
Medium
Skill
Ranged: Heavy
Auto-fire
Damage
7
Critical
5

25
470
22151
7

Weapons & Armor

Heavy Blaster 82356
Heavy Blaster 83693
E5 Blaster Carbine
Ancient Revolver
Light Saber

(Automatic) Slug thrower rifle


Heavy clothing (Space detectives sport coat)

Personal Gear

Guilt

Assets & Resources

2 Stim packs
fifth of space liquor
80
80 catridges
Forged mine paperwork
50 minus 1 souk cartridges
60 armor piercing +1 dam - 1 soak

make shift frag: 8dam rang-lt blast6

2 make shift thermal detonators

two energy sword arms

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Lethal Blows 1 EoE Fly Casual pg31 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Quick Draw 1 Once per round draw or holster a weapon as an incidental
Uncanny Senses 1 Add X blue to all perception checks
Convincing Demeanor 1 Remove X black for skullduggery or deceit
Sense Danger 1 Once per session remove 2 black from any one check
Rapid Reaction 1 Suffer strain no greater than rank to add sucsess to inniciative checks
Quick Strike 1 Add blue per rank to targets who havent acted this encounter
Dodge 1 Per rank, suffer strain to upgrade combat checks targeted on you

Force Powers

Force Rating
2
Power
heal harm
Description
Heal: Spend 1 force point to heal wounds equal to intellect, from engaged living creature (including self).
Harm: Spend 1 force point to inflict wounds equal to intellect ignoring soak, (user gains 1 conflict).
Upgrade Effect
Range Spend force point per rank of range to increase by one range band
Power
move
Description
Spend 1 force point to move an object with silhouette 0, within short to maximum range (default is short)
Upgrade Effect
1 range spend 1 force point to increase range by a number of range bands equal to number of range upgrades.

Background

Motivation

Obligations

Description

Other Notes

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