CT-1588 "Sergeant Strider" by biggreen10

Species
Clone
Career
Clone Soldier
Specializations
Clone Officer, Clone Commander
System
Age of Rebellion

4
Threshold 15
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

DC-15A Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Autofire, Pierce 1, Stun Setting, Remove 1 [K]
Damage
9
Critical
3
Mk II EMP Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion
Damage
8
Critical
4
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
+1
Critical
3

105
345
1900
10/10

Weapons & Armor

Phase 1 Clone Trooper Armor
Soak 2
Attachments:
Helmet Comlink (A long-range comlink is integrated into the helmet)
Enhanced Optics Suite ( Removes up to ■■ added to all Perception, Vigilance, and combat skill checks due to darkness, smoke, or other environmental effects that obscure vision. )

Personal Gear

-Recon Remote
-6x Stimpack
-Datapad
-Glow Rod
-Rider Ascension Pistol - 2D Check to medium range
-Modular Military Pack w/ Storage unit
-Collar Amp
-Squad Tactical System

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Command II Passive Add [B] to Leadership, Allies add [B] to Discipline for 24 hours
Tactical Advance Active (Incidental) Take 2 strain, allies retain cover even after moving
First Among Brothers II Passive If a check makes no threat, gain advantage equal to ranks, only can be used on clones
Coordinated Assault II Maneuver Allies equal to leadership within short add advantage to checks until next round
Field Commander Action [D][D] leadership, allies equal to presence can take a maneuver for 1 strain
Field Commander (Improved) Action If a triumph, can pay 1 strain for an action instead
Dedication Passive +1 Agility
Grit I Passive +1 ST
Toughened Passive +1 WT
Commanding Presence Passive Remove [K] from leadership and cool
Ingrained Loyalty Passive When making a leadership check targetting clones, may chance one red to a non-blank face
Clever Commander Passive May use Warfare instead of leadership in mass combat
Physical Training Passive [B] to Athletics and Resilience
Formation Tactics Action [D][D][D] Leadership, upgrade combat checks against allies equal to success within short
Prime Positions II Passive Allies to short range in cover gain 1 soak per rank
Formation Tactics (Improved) Passive [D][D] instead, and 5 advantage or triumph to last until end of encounter

Background

Strider's training as an officer began early, he thrived coordinating exercises with small units of his brothers, and his firm hand in command led to success in the combat sims. His ingenuity and success in training led him to being deployed to the Ashen Legion, where his outside of the box thinking is tolerated.

Motivation

HONOR

Strider's training as an officer has imprinted in him a code by which warriors are to conduct themselves. Naturally, the clone army is at the apex of this code, how couldn't they be? They are a band of literal brothers, fighting selflessly side-by-side for the defense of a galactic government that opposes the forces of treachery, oppression, and dominance.

Duties

40 - Personnel

Description

Other Notes

XP In

The Pits - 70XP, 10 Duty, 500 credits
War is Hell - 20 XP, 10 Duty, 250 Credits
Florrin's Misions - 25xp | 10 Duty | 750Cr
Into the Fray - 80XP | 10 Duty | 500Cr


Character Creation

30XP Agility III
30XP Willpower III
30XP Presence III
10XP Ranged - Heavy II
10XP - Leadership II
5XP Perception

Clone Officer
5XP - Prime Positions I
5XP Command I
10XP - Tactical Advance
10 XP Command II
10 XP - First Among Brothers I
15 XP - Prime Positions II
15 XP - Coordinated Assault I
15 XP - Coordinated ASsault II
20 XP - Field Commander
25 XP - Improved Field Commander
25 XP - Dedication (Agility)


Clone Commander - 20XP

5XP - Grit I
5XP - Toughened I
5XP - Commanding Presence
10XP - Ingrained Loyalty
10XP - Clever Commander
15XP - Formation Tactics
20XP - Formatoin Tactics Improved

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