Age of Rebellion
| Threshold | 15 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 2 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| DC-15A Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Autofire, Pierce 1, Stun Setting, Remove 1 [K] |
Damage9 |
Critical3 |
|
| Mk II EMP Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Disorient 3, Ion |
Damage8 |
Critical4 |
|
| M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
| Accurate 1, Pierce 1 |
Damage+1 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Command II | Passive | Add [B] to Leadership, Allies add [B] to Discipline for 24 hours | |
| Tactical Advance | Active (Incidental) | Take 2 strain, allies retain cover even after moving | |
| First Among Brothers II | Passive | If a check makes no threat, gain advantage equal to ranks, only can be used on clones | |
| Coordinated Assault II | Maneuver | Allies equal to leadership within short add advantage to checks until next round | |
| Field Commander | Action | [D][D] leadership, allies equal to presence can take a maneuver for 1 strain | |
| Field Commander (Improved) | Action | If a triumph, can pay 1 strain for an action instead | |
| Dedication | Passive | +1 Agility | |
| Grit I | Passive | +1 ST | |
| Toughened | Passive | +1 WT | |
| Commanding Presence | Passive | Remove [K] from leadership and cool | |
| Ingrained Loyalty | Passive | When making a leadership check targetting clones, may chance one red to a non-blank face | |
| Clever Commander | Passive | May use Warfare instead of leadership in mass combat | |
| Physical Training | Passive | [B] to Athletics and Resilience | |
| Formation Tactics | Action | [D][D][D] Leadership, upgrade combat checks against allies equal to success within short | |
| Prime Positions II | Passive | Allies to short range in cover gain 1 soak per rank | |
| Formation Tactics (Improved) | Passive | [D][D] instead, and 5 advantage or triumph to last until end of encounter |