Threshold | 15 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 4 | |||
Computers (Int) | X | 3 | ||
Cool (Pr) | X | 3 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | X | 1 | ||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 3 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | 3 | |||
Brawl (Br) | X | 3 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | 3 | |||
Ranged: Heavy (Ag) | 3 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Vibroknucklers |
RangeEngaged |
SkillBrawl |
|
Pierce (Rank 1); Vicious (Rank 1); add black die to attempts to locate vibroknucklers |
Damage+1 |
Critical2 |
|
Unarmed Combat |
RangeEngaged |
SkillBrawl |
|
Disorient (Rank 1); Knockdown; |
Damage+0 |
Critical5 |
|
Repulsor Fist |
RangeEngaged |
SkillBrawl |
|
Concussive (Rank 1); Slow-Firing (Rank 2) |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Adversary (Rank 2) | Upgrade difficulty of all combat checks against this target twice | ||
Nobody's Fool (Rank 2) | Upgrade difficulty of all Charm, Coercion, and Deception checks against this target twice | ||
Iron Body (Rank 1) | No Disintegrations p29 | Remove ◼️ per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1) | |
Parry (Rank 1) | No Disintegrations p29 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry | |
Unarmed Parry | No Disintegrations p29 | May Parry while unarmed. Reduce strain cost to parry while unarmed by 1 (to a minimum of 1) | |
Defensive Stance (Rank 1) | EotE Core p 134 | One per round on the character's turn, the character may perform a Defensive Stance manoeuvre to assume a defensive stance against incoming melee attacks. He then suffers a number of strain no greater than his ranks in Defensive Stance. Until the start of the character's next turn, upgrade the difficulty of all melee combat checks targeting the character a number of times equal to the strain suffered by the character in this way. |