Adson by shtigwilkos

Species
Corellian
Career
Soldier/Ace
Specializations
Vanguard/Gunner
System
Edge of the Empire

4
Threshold 23
Current 23
Threshold 14
Current 14
Ranged 1
Melee 1

Characteristics

3
4
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) 2
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 3
Piloting: Space (Ag) X 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 3
Vigilance (Will) X 2
Brawl (Br) 1
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 2
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 3
Knowledge: Xenology (Int) 0

Attacks

CDEF Pistol
Range
Medium
Skill
Ranged: Light
Damage
5
Critical
4
MWC-35c Staccato
Range
Long
Skill
Gunnery
Auto-Fire, CUM 3, Pierce 2, Vicious 1
Damage
9
Critical
3
2x Vibro Dagger
Range
Engaged
Skill
Melee
Damage
4
Critical
2
Beam Splitter
Range
Short
Skill
Ranged: Heavy
Blast 3
Damage
3
Critical
6
5x Thermal Det.
Range
Short
Skill
Ranged: Light
Blast 15, Breach 1, Vicious 4, LTD 2x
Damage
20
Critical
2
Scoped Syringe Gun
Range
Extreme
Skill
Ranged: Light
Knockdwn3, Pare3, Pierce1, Slowfire1
Damage
6
Critical
2
VX Sidewinder
Range
Long
Skill
Gunnery
Auto-fire, Pierce 1, Vicious1, CUM5
Damage
12
Critical
3

10
638

Weapons & Armor

Corellian Blast Vest: +2 against slugs/explosions

Hauling Harness: +1 Soak +1 defense

1x synth paralyze dart

Personal Gear

Comm Suit storage

Modular backpack:
1x Rations
Survival/Camping set

Stim Pack: 4x

Entrenching tool

Rando data pad from drug tunnels

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Durable 1 Reduce Crit by 10/rank
Grit 1 +1 Strain
Overwhelm Defenses 1 Spend 2x ADV per rank. Reduce DEF by 1 per 2x ADV
Debilitating Shot 1 Spend 2x ADV. Reduce speed by 1
Toughened 1 +2 Wound threshold
Spare Clip 1 INF. Ammo
True Aim 1 Gain benefits on Aim/Upgrade Combat check per rank
Jury Rigged 1 Upgrade 1 item. Permanent while in use.
Conditioned 1 -1 Setback/rank from ATH/COORD checks. Reduce DAM/STR -1 per rank.
Body Guard 1 Guard character. Suffer strain per rank. Upgrade target difficulty.
Toughened 3 +2 Wound threshold
Rapid Reaction 2 Suffer strain add ADV to INIT check.
Moving Target 1 If moved +1 ranged defense per rank.
Point Blank 1 +1 Damage per rank with Ranged at short/engaged.
Suppressing Fire 1 Char/Allies use ADV on failed combat check. +1 strain per rank to targert.

Background

Motivation

Mentor: Recruits/Units

Obligations

Combat/Victory: 10

Sabotage: 5

Description

Other Notes

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