Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | 15 xp | |
| Medicine (Int) | 1 | 10 xp | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | 5 xp | |
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | 5 xp | |
| Brawl (Br) | X | 1 | 5 xp | |
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | 5 xp | |
| Ranged: Heavy (Ag) | X | 1 | 5 xp | |
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 1 | 10 xp |
| DMR |
RangeLong |
SkillRanged: Heavy |
|
| Accurate 1 |
Damage10 |
Critical3 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited ammo 1 |
Damage8 |
Critical6 |
|
| Grenade Launcher |
RangeMedium |
SkillRanged: Heavy |
|
| Blast 7, Concussive, Inaccurate 2, Knockdown, Ion Setting, Limited ammo 1, |
Damage15 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Defensive Stance | 1 | Active | Once per round as a manuever (can use as a side action/manuever) |
| Toughened | 1 | Passive | Gain +2 wound threshold |
| Jury Rigged | 1 | Passive | Choose one weapon, armor, or other item, and give it a permenant improvement while it remains in use. |
| Physical Training | 1 | Passive | The character adds a boost die per rank of physical training to their Athletics and Resilience checks (add 1 blue die) |
| Spare Clip | 1 | Passive | Cannot run out of ammo due to despair. Items with limited ammo quality run out of ammo as normal. |
| Point Blank | 1 | Passive | Add 1 damage per rank of Point Blank (short range) to one hit of successful Ranged Heavy or Ranged Light attacks made while at short range or engaged. |