Tyrrish by Guine

Species
Togorian
Career
Sentinel
Specializations
Artisan
System
Force and Destiny

4
Threshold 14
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
2
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Cun) 1
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Claws
Range
Engaged
Skill
Brawl
+1 Brawl Damage as Wounds
Damage
2
Critical
3
L7 Liquidsilver Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate 1, Pierce 2
Damage
6
Critical
3
Hydrospanner
Range
Engaged
Skill
Melee
Cumbersome 3, Disorient 1, Inaccurate 1.
Damage
+2
Critical
4
E-11D Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3

9
104
340
13/14

Weapons & Armor

L7 Liquidsilver Light Blaster. En 1. Cost 1000.
"Breaker" Heavy Hydrospanner. En 3. Cost 250. (Gives advantage on Mechanics checks)
E-11D Blaster Carbine. En 3. Cost 1400. HP 2.
Heavy Blaster Pistol. En 2. Cost 700. HP 3.

Personal Gear

Tool Kit (Inbuilt Weapon: L7 Liquidsilver Light Blaster). En 4.
Verpine Bond Gauntlets (gives a boost die to "delicate work")
Catch Vest. (2 soak for energy weapons; only 1 against other forms of damage)
Adverse Environment Gear
Utility Belt. En +1
Backpack. En +4
Field Rations x5
Pit Crew Coveralls. Reduce Burn 1. En +1. Soak 1.
Earbud Comlink.
Scanner Goggles.
Stimpack x4

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Solid Repairs 1 F&D pg 152 The character repairs +1 Hull Trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Fine Tuning 1 F&D pg 152 When repairing the amount of System Strain a starship or vehicle suffered, repair 1 additional Strain per rank of Fine Tuning.
Mental Tools 1 F&D pg 150 Always count as having the right tools for the job when making Mechanics checks.
Technical Aptitude 1 F&D pg 152 Reduce time needed to complete Computer-related tasks by 25% per rank in Technical Aptitude.

Background

Motivation

Morality

50 morality
Moral Strength: Comradery
Moral Weakness: Obstinacy

Description

Other Notes

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