Edge of the Empire
| Threshold | 19 |
| Current | 19 |
| Threshold | 13 |
| Current | 13 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Electrostaff |
RangeEngaged |
SkillMelee |
|
| Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3 |
Damage+4 |
Critical3 |
|
| T-7 Ion Disruptor |
RangeLong |
SkillRanged: Heavy |
|
| Blast 6, Breach 2, Cumbersome 3, Slow-Firing 1, Vicious 6, Minimum Critical Injury result: Crippled. Minimum Critical Hit result: Component Hit |
Damage12 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Anatomical Knowledge | Anx | Lethal Blows Talent +1 | |
| Feral Strength ii | EotE CRB | +1 dmg to one hit on all successful brawl & melee checks per rank | |
| Frenzied Attack | EotE CRB | When making a melee or brawl check, may suffer strain, then upgrade the ability of his combat check by that number. No. may not exceed rank | |
| Heroic Fortitude | EotE CRB | Character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Brawn or Agility related checks until the end of encounter. He still suffers from the injury itself. | |
| Mood Indicator | Anx | Upgrade difficulty of Deception checks if head not covered, due to its change in colouration in relation to mood. | |
| Natural Brawler | EotE CRB | Once per session, the character may reroll any one Brawl or Melee check | |
| Special Ability | Anx | Kill with Kindness Talent +1 | |
| Toughened | EotE CRB | +2 to Wound Threshold per rank | |
| Defensive Stance | EotE CRB 134 | Once per round, may peform Defensive Stance against all incoming melee attacks. Then suffers strain no greater than ranks in Defensive Stance. Until next turn incoming attacks have their difficulty increased by no. Of strain used. | |
| Knockdown | EotE | After hitting with a melee attack, the character may knock the target prone by spending a triumph. If the target is larger than the acting character, it requires one additional triumph for each silhouette larger | |
| Lethal Blows iii | EotE | Character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents |