Construction Specialist |
2 |
Sapper 1,2, |
Remove black equal to ranks in construction specialist from checks to construct defenses, fortifications, and other similar projects. |
Toughened |
1 |
Sapper 1 |
Gain +2 wound threshold. |
Grit |
1 |
Sapper 1 |
Gain +1 strain threshold. |
Known Schematic |
1 |
Sapper 2 |
Once per session, may perform the Knwon Schematic maneuver, make a Hard (3 purple) Knowledge(Education) check. Success grants familiiarity with a building or ships design. |
Contraption |
1 |
Sapper 2 |
Once per sission may take Contraption action; make a Hard (3 purple) Mechanics check to fashion a device to solve a current problem using just the tools and parts at hand. |
Powerful Blast |
1 |
Sapper 2 |
Increases Blast damge dealt by explosives, explosive weapons and grenades by 1 per rank of Powerful Blast. |
Tinkerer |
1 |
Outlaw Tech 1 |
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once |
Speaks Binary |
1 |
Outlaw Tech 1 |
When directing NPC droids may fgrant them 1 blue per rank of Speaks Binary on checks. |
Utinni! |
1 |
Outlaw Tech 2 |
Remove 1 black per rankof Utinni! from checks to find or scavenge items or gear. Such checks take half the time. |
Solid Repairs |
1 |
Outlaw Tech 2 |
the character repairs +1 hull traumer per rank of solid repairs whenever he repairs a starshiyp or vehicle. |
Improved Defenses |
1 |
Sapper 3 |
May make an Average (2 purple) Survival check to fashion small defenses. It providing cover for up to 4 characters for the rest of the encouter. |
Utility Belt |
1 |
Outlaw Tech 3 |
Spend 1 Destiny point to perform a Utility Belt Incidental; produce a previously undocumented item or weapon (withing restrictions) from a tool belt or a satchel. |
Jury Rigged |
1 |
Outlaw Tech 4 |
Choose one weapon or item and give it a permanent improvement while it remains in use. |
Inventor |
1 |
Outlaw Tech 5 |
When constructing items or modifying new attachments add a blue or remove a black per rank |
Dedication |
1 |
Outlaw Tech 5 (int), Sapper 5 (cun) |
Gain +1 to a single characteristic |
Master Grenadier |
1 |
Sapper 4 |
decrease advantage cost by 1 to activate blast on weapons per rank to a minimum of 1. |
Master Demolitionist |
1 |
Sapper 5 |
When resolving an attack from a personal explosive or ordinance weapon, may spend one advantage or one triumph to activate blast at short range or medium range if it already has short. |
Improved Position |
1 |
Sapper 5 |
The Character mat make a 3purple check to construct a secure position, This provides cover for the entire group and its vehicles |