Threshold | 25 |
Current | 25 |
Threshold | 17 |
Current | 13 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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Athletics (Br) | X | 1 |
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Charm (Pr) | 0 |
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Coercion (Will) | X | 3 |
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Computers (Int) | X | 0 |
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Cool (Pr) | X | 1 |
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Coordination (Ag) | 0 |
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Deception (Cun) | 0 |
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Discipline (Will) | X | 3 |
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Leadership (Pr) | X | 0 |
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Mechanics (Int) | X | 1 |
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Medicine (Int) | 0 |
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Negotiation (Pr) | 0 |
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Perception (Cun) | X | 3 |
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Piloting: Planetary (Ag) | X | 1 |
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Piloting: Space (Ag) | 0 |
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Resilience (Br) | X | 2 |
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Skulduggery (Cun) | X | 0 |
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Stealth (Ag) | 0 |
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Streetwise (Cun) | X | 0 |
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Survival (Cun) | X | 0 |
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Vigilance (Will) | X | 0 |
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Brawl (Br) | X | 4 |
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Gunnery (Ag) | X | 2 |
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Lightsaber (Br) | 0 |
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Melee (Br) | X | 3 |
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Ranged: Light (Ag) | X | 1 |
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Ranged: Heavy (Ag) | X | 5 |
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Knowledge: Core Worlds (Int) | 0 |
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Knowledge: Education (Int) | 0 |
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Knowledge: Lore (Int) | 0 |
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Knowledge: Outer Rim (Int) | 0 |
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Knowledge: Underworld (Int) | X | 0 |
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Knowledge: Warfare (Int) | 0 |
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Knowledge: Xenology (Int) | 0 |
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Integrated Arm Cannons (2) |
RangeLong |
SkillRanged: Heavy |
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Accurate 4, Auto-Fire, Pierce 4, Stun Setting, Linked. |
Damage7 |
Critical2 |
|
Arm Cannon Plasma Missile |
RangeMedium |
SkillRanged: Heavy |
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Guided, Concussive 2, Ion, Accurate 2, Pierce 8, Vicious 3, Blast 10. |
Damage10 |
Critical3 |
|
Claws |
RangeEngaged |
SkillBrawl |
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Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
|
Formed Armor Blade |
RangeEngaged |
SkillMelee |
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Defensive 1, Pierce 1, Sunder, Vicious 1 |
Damage+3 |
Critical3 |
|
2 Armor Integrated Grappling Boa |
RangeMedium |
SkillMelee |
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Vicious 3, Knockdown 1, Linked 1, Ensnare 2 |
Damage+2 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Sensory Tendrils | 1 | Add 1 boost die to all Perception checks | |
Cortosis | 1 | Armor with the Cortosis quality makes the wearer's soak immune to the Pierce and Breach qualities. | |
Toughened | 6 | Gain +2 wound threshold. | |
Grit | 3 | Gain +1 strain threshold. | |
BARRAGE | 2 | Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. | |
DURABLE | 1 | May reduce any Critical Injury suffered by 10 per rank of Durable. | |
FRENZIED ATTACK | 1 | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount. | |
FERAL STRENGTH | 1 | Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack. | |
LETHAL BLOWS | 1 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents | |
COMMAND | 1 | Add b per rank of Command to Leadership checks. Affected targets add b to Discipline checks for the next 24 hours. | |
SECOND WIND | 1 | Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind | |
POINT BLANK | 2 | Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged | |
SIDE STEP | 1 | Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. | |
INTIMIDATING | 1 | May suffer a number of strain up to ranks in Intimidating to downgrade difficulty of Coercion checks or upgrade difficulty when targeted by Coercion checks by an equal number. | |
FEARSOME | 1 | When an enemy becomes engaged with the character, they may force the enemy to make a fear check, with the difficulty equal to ranks in Fearsome. | |
STREET SMARTS | 1 | Remove b per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks. | |
POWERFUL BLAST | 1 | Increase Blast damage dealt by explosives, explosive weapons, and grenades by +1 per rank of Powerful Blast. | |
SELECTIVE DETONATION | 1 | When using a weapon with the Blast quality, spend a to exclude 1 target that would be affected by the explosion, up to ranks in Selective Detonation. | |
STEADY NERVES | 1 | Remove b per rank of Steady Nerves from Cool or Skulduggery checks | |
BURLY | 1 | Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. |