The Hunter by SkywalkerSpence

Species
Theelin (Mikkian stats)
Career
Hired Gun
Specializations
Bodyguard, Marauder, Mercenary Soldier, Demolitionist, Enforcer, Heavy
System
Edge of the Empire

4
Threshold 25
Current 25
Threshold 17
Current 13
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 3
Computers (Int) X 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) X 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) X 4
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Integrated Arm Cannons (2)
Range
Long
Skill
Ranged: Heavy
Accurate 4, Auto-Fire, Pierce 4, Stun Setting, Linked.
Damage
7
Critical
2
Arm Cannon Plasma Missile
Range
Medium
Skill
Ranged: Heavy
Guided, Concussive 2, Ion, Accurate 2, Pierce 8, Vicious 3, Blast 10.
Damage
10
Critical
3
Claws
Range
Engaged
Skill
Brawl
Pierce 2, Vicious 1
Damage
+1
Critical
2
Formed Armor Blade
Range
Engaged
Skill
Melee
Defensive 1, Pierce 1, Sunder, Vicious 1
Damage
+3
Critical
3
2 Armor Integrated Grappling Boa
Range
Medium
Skill
Melee
Vicious 3, Knockdown 1, Linked 1, Ensnare 2
Damage
+2
Critical
4

0
420
900000
12/4

Weapons & Armor

Cortosis full body armor (like dark Samus).

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sensory Tendrils 1 Add 1 boost die to all Perception checks
Cortosis 1 Armor with the Cortosis quality makes the wearer's soak immune to the Pierce and Breach qualities.
Toughened 6 Gain +2 wound threshold.
Grit 3 Gain +1 strain threshold.
BARRAGE 2 Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range.
DURABLE 1 May reduce any Critical Injury suffered by 10 per rank of Durable.
FRENZIED ATTACK 1 When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount.
FERAL STRENGTH 1 Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack.
LETHAL BLOWS 1 Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents
COMMAND 1 Add b per rank of Command to Leadership checks. Affected targets add b to Discipline checks for the next 24 hours.
SECOND WIND 1 Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind
POINT BLANK 2 Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged
SIDE STEP 1 Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.
INTIMIDATING 1 May suffer a number of strain up to ranks in Intimidating to downgrade difficulty of Coercion checks or upgrade difficulty when targeted by Coercion checks by an equal number.
FEARSOME 1 When an enemy becomes engaged with the character, they may force the enemy to make a fear check, with the difficulty equal to ranks in Fearsome.
STREET SMARTS 1 Remove b per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
POWERFUL BLAST 1 Increase Blast damage dealt by explosives, explosive weapons, and grenades by +1 per rank of Powerful Blast.
SELECTIVE DETONATION 1 When using a weapon with the Blast quality, spend a to exclude 1 target that would be affected by the explosion, up to ranks in Selective Detonation.
STEADY NERVES 1 Remove b per rank of Steady Nerves from Cool or Skulduggery checks
BURLY 1 Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1.

Background

Motivation

Obligations

Description

Other Notes

Return to Top