Jeff "Joker" Moreau by Macloko

Species
Nautolan
Career
Warrior
Specializations
Aggressor
System
Force and Destiny

4
Threshold 16
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Training Lightsaber
Range
Engaged
Skill
Lightsaber
Stun Setting
Damage
6
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

0
100
300
11

Weapons & Armor

Training Lightsaber (skill: Lightsaber, Damage 6, crit 3, stun setting)
Blaster Pistol (skill: Ranged - Light, Damage 6, crit 3, stun setting)

Concealing Robes - Soak 1: Add setback die to notice or recognize individual wearing these robes.

Personal Gear

Backpack: +4 Encumbrance Threshold
Extra Reload: 3
Binders
Restraining Bolt
Lockpicking Tools
Emergency Medpac
Ration Pack (20)
Crash Survival Kit
Portable Survival Shelter
Canteen
Slicer Gear
Stimpack (5)

Assets & Resources

Nautolans may breathe underwater without penalty and never suffer movement penalties for traveling through water.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit (1) Gain +1 Strain threshold per Grit purchased.
Intimidating May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating.
Plausible Deniability Remove setback die per rank of Plausible Deniability from all Coercion and Deception checks.
Sense Advantage Once per session, may add 2 setback die to 1 NPC's skill check.
Toughened Gain +2 Wound threshold.

Force Powers

Force Rating
Power
Enhance
Description
Add pip to athletics check (counts as Advantage or Success).
Can perform Force Leap (jump to spot within short range).
Upgrade Effect
Power
Heal
Description
Spend pip to remove wounds from engaged character equal to intellect. (Once per encounter)
Upgrade Effect
Power
Move
Description
Spend pip to move backpack sized object within short range to somewhere else within short range.
Upgrade Effect
Power
Sense
Description
a) Spend pip to sense living animals or sentient(s) within short range.
b) Spend pip to sense an engaged living target's emotional state.
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

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