Threshold | 12 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 1 | ||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 1 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 2 | ||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 1 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 1 | |||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 0 |
BlasTech EE-3 Carbine Rifle, with attached BlasTech 8405 "Scattergun" Spread Barrel and reinforced forearm girp |
RangeShort |
SkillRanged: Heavy |
|
Blast 4, Decrease penalty for using heavy weapon in engaged range by 1 |
Damage9 |
Critical3 |
|
Combat knife |
RangeEngaged |
SkillMelee |
|
Damage3 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Well Rounded | 1 | Human | Free rank in Ranged (Heavy) & Streetwise |
Confidence | 1 | Advocate | May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence. |
Nobody's Fool | 1 | Adocate | Upgrade difficulty of incoming Charm, Coercion, and Deception checks once per rank of Nobody's Fool. |
Encouraging Words | 1 | Advocate | After an engaged ally fails a check, may suffer 1 strait to provide a boost die on their next check this encounter as an out of turn incidental. |
Grit | 1 | Advocate | +1 Strain |
Supporting Evidence | 1 | Advocate | When assisting an ally with a Charm, Deception, Leadership, or Negotiation Check, add automatic Advantage per rank. |
Interjection | 1 | Advocate | After another character makes a social check, suffer 3 strain to take an Interjection incidental: make an Average (PP) Vigilance check to add Success or Failure equal to success, and Advantage of Threat equal to advantage. |
Dedication | 1 | Adovcate | +1 Willpower |
Blackmail | 1 | Advocate | When an NPC exceeds his strain threshold, may spend 1 Destiny Point to convince that NPC to perform a single reasonable task of your choice instead. |
Unmatched Insight | 1 | Diplomat Signature Ability | Once per game session, during an encounter involving one or more other sentient creatures, you may spend 2 Destiny Points. If you do, you immediately become aware of the emotion states and basic histories of up to 3 chosen participants in the encounter. |