Edge of the Empire
| Threshold | 11 |
| Current | 8 |
| Threshold | 14 |
| Current | 4 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 1 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | boost | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 1 | boost | |
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| autofire, cumbersome 3 |
Damage10 |
Critical3 |
|
| Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| stun setting |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Twi'lek Charm | 1 | EoE | Start 1 rank in charm or deception |
| Twi'lek Desert Resist | 1 | EoE | remove ■ imposed due to arid or hot environmental conditions. |
| Grit (cost 5) | 1 | EoE 59 | +1 Strain Threshold |
| Precise Aim (cost 10) | 1 | EoE 59 | Once per round, may per- form Precise Aim maneu- ver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number. |
| Stalker (cost 20) | 1 | EoE 59 | Add □ per rank of Stalker to all Stealth and Coordi- nation checks. |
| Sniper Shot (Cost 20) | 1 | EoE 59 | Before making a non- thrown ranged attack, may increase weapon range by 1. Upgrade the difficulty of the attack by 1 per range band increase. |
| Precise Shot (cost 25) | 1 | EoE 59 | Once per round, may per- form Precise Aim maneu- ver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number |
| Quick Draw | 1 | Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an inci- dental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly pre- pare or stow, by one maneuver. |