Threshold | 11 |
Current | 8 |
Threshold | 14 |
Current | 4 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 1 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | boost | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 1 | boost | |
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
autofire, cumbersome 3 |
Damage10 |
Critical3 |
|
Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
stun setting |
Damage5 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Twi'lek Charm | 1 | EoE | Start 1 rank in charm or deception |
Twi'lek Desert Resist | 1 | EoE | remove ■ imposed due to arid or hot environmental conditions. |
Grit (cost 5) | 1 | EoE 59 | +1 Strain Threshold |
Precise Aim (cost 10) | 1 | EoE 59 | Once per round, may per- form Precise Aim maneu- ver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number. |
Stalker (cost 20) | 1 | EoE 59 | Add □ per rank of Stalker to all Stealth and Coordi- nation checks. |
Sniper Shot (Cost 20) | 1 | EoE 59 | Before making a non- thrown ranged attack, may increase weapon range by 1. Upgrade the difficulty of the attack by 1 per range band increase. |
Precise Shot (cost 25) | 1 | EoE 59 | Once per round, may per- form Precise Aim maneu- ver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number |
Quick Draw | 1 | Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an inci- dental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly pre- pare or stow, by one maneuver. |