IG-88E by Bacon

Species
IG-Series Assassin Droid
Career
Bounty Hunter
Specializations
Assassin, Slicer, Gadgeteer, & Operator
System
Edge of the Empire

6
Threshold 15
Current 15
Threshold 15
Current 6
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
3
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) X 1 1 Free Rank
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1 1 Free Rank
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1 1 Free Rank
Piloting: Planetary (Ag) X 1 1 Free Rank
Piloting: Space (Ag) X 1 1 Free Rank
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 2 2 Free Ranks
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 3 1 Free Rank
Ranged: Heavy (Ag) X 1 1 Free Rank
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

"Quicktrigger" Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting; Linked 1; +1 Free Advantage
Damage
6
Critical
3 Advantage

415
405
200
10 / 12

Weapons & Armor

"Quicktrigger" Blaster Pistol,
Merr-Sonn Model 53
Ranged - Light | 6 Damage | 3 Crit
Medium Range | Stun Setting
1 Encum | 2/4 Hard Points
600 Credits | Rarity 4
Linked 1; +1 Advantage
Paired Weapons (1x300 Credits)
Laser Sight (1x500 Credits)

"Quicktrigger" Blaster Pistol,
Merr-Sonn Model 53
Ranged - Light | 6 Damage | 3 Crit
Medium Range | Stun Setting
1 Encum | 2/4 Hard Points
600 Credits | Rarity 4
Linked 1; +1 Advantage
Paired Weapons (1x300 Credits)
Laser Sight (1x500 Credits)

IG-Series Chassis (Chitin Armour)
2 Soak | 4 Encum | 1 Hard Point
[Boost] Coercion | [Setback] Charm
600 Credits | Rarity 6

Personal Gear

Equipment:
HoloNet Homing Beacon
Fusion Cutter [x]
Utility Belt
Load-Bearing Gear
Tracker's Goggles
2x Dataspike [1]
Targeting Goggles [x]
4x Repair patches
2x Stuncuffs

Cybernetics:
Escape Circuit

Assets & Resources

Must avenge my 300 credits and murder the entire family of the shit that stole them~

Box of Clone Wars memorabilia and accompanying Signet Ring.

Critical Injuries & Conditions

Crit: 2 Difficulty
Crit: 2 Difficulty
Crit: 3 Difficulty

Left Arm Lost! Oh noes! =c

Talents

Name Rank Book & Page Description
Enduring 1 EotE: CRB - Pg. 135 The character gains +1 soak value per rank of Enduring.
Grit 2 EotE: CRB - Pg. 136 Each rank of Grit increases a character's strain threshold by one.
Toughened 1 EotE: CRB - Pg. 145 The character increases his wound threshold by two per rank of Toughened.
Lethal Blows 1 EotE: CRB - Pg. 138 The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Dodge 1 EotE: CRB - Pg. 135 When target by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge.
Quick Draw 1 EotE: CRB - Pg. 141 Once per round on the character's turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or store, by one maneuver.

Background

"We think, therefore we are. We destroy, therefore we endure. Therefore, we will propagate. Therefore, we will remain."

IG-88E was competing with the biologicals, but the job couldn't be accomplished on the droid's own merit. Recognizing their arguments for why the IG droid should not kill them an pursue the contract on its own, the Assassin made a covenant with them that he would not kill them until such a time as he had reached his potential and that the biologicals had outlived their usefulness

Motivation

The Only Score that Matters:
Only one thing matters to the character; having the highest body count. The PC only takes a bounty alive if it doesn't pay for the target dead, and is in constant competition with other like-minded individuals to rack up the most kills.

Reputation is Everything:
To a bounty hunter, maintaining the appearance of being an unrelenting, unstoppable force is often as important as actually having the skills and strength of will to succeed in the chase. While false bravado usually falls apart in the face of the challenges a bounty hunter faces, many bounty hunters work hard to uphold their reputations, repaying slights and provocation with disproportionate violence.

Obligations

Obligation Total: 15

"This notorious IG-series assassin droid possessed an unstoppable desire to hunt and kill his prey, earning him a reputation as one of the top five bounty hunters in the galaxy. It also earned him access to some of the best-paying clients, like Darth Vader and a wide variety of Hutts."

The reputation of IG-88 casts a long shadow. It is hard for the character to move unnoticed throughout the galaxy. This makes covert operations more difficult, but also means that informants are more likely to spill what they know when the PC arrives.

Description

Bounty Hunter Career ■ □
Assassin | Gadgeteer | Operator
■ ■ □ ■ | □ ■ □ □ | ■ □ □ □
□ ■ □ ■ | □ □ □ □ | □ □ □ □
□ □ □ □ | □ □ □ □ | □ □ □ □
□ □ □ □ | □ □ □ □ | □ □ □ □
□ □ □ □ | □ □ □ □ | □ □ □ □
Technician ■ □
Slicer |
□ ■ □ □ |
□ □ □ □ |
□ □ □ □ |
□ □ □ □ |
□ □ □ □ |

Other Notes

Character Advancements

---
Starting Species & Obligation XP (220 / 220)
18.09.2020 - 50xp | Characteristic: Brawn ( +2 = 3 )
18.09.2020 - 50xp | Characteristic: Agility ( +2 = 3 )
18.09.2020 - 50xp | Characteristic: Intellect ( +2 = 3 )
18.09.2020 - 50xp | Characteristic: Cunning ( +2 = 3 )
18.09.2020 - 20xp | Characteristic: Willpower ( +1 = 2 )

---
Starting Earned XP (100 / 100)
18.09.2020 - 20xp | Specialisation: Assassin (2)
18.09.2020 - 40xp | Specialisation: Slicer (3)
18.09.2020 - 5xp | Skill: Computers (+1 = 1)
18.09.2020 - 5xp | Skill: Melee (+1 = 1)
18.09.2020 - 5xp | Skill: Coercion (+1 = 1)
18.09.2020 - 5xp | Skill: Skullduggery (+1 = 1)
18.09.2020 - 5xp | Skill: Stealth (+1 = 1)
25.09.2020 - 5xp | Talent: Grit (+1 = 1)
25.09.2020 - 5xp | Talent: Toughened (+1 = 1)
25.09.2020 - 5xp | Talent: Grit (+1 = 2)
25.09.2020 - 5xp | Talent: Lethal Blows
25.09.2020 - 5xp | Talent: Dodge

---
Post-Start Earned XP (85 / 85)
25.09.2020 - 10xp | ++SESSION 1 REWARDS++
25.09.2020 - 10xp | Talent: Quick Draw
02.10.2020 - 15xp | ++SESSION 2 REWARDS++
09.10.2020 - 15xp | ++SESSION 3 REWARDS++
16.10.2020 - 40xp | Specialisation: Operator (4)
16.10.2020 - 5xp | Skill: Astrogation (+1 = 1)
16.10.2020 - 5xp | ++SESSION 4 REWARDS++
16.10.2020 - 5xp | Talent: Grit (+1 = 3)
23.10.2020 - 10xp | ++SESSION 5 REWARDS++
23.10.2020 - 10xp | Talent: Jump Up
30.10.2020 - 15xp | ++SESSION 6 REWARDS++
06.11.2020 - 10xp | ++SESSION 7 REWARDS++
06.11.2020 - 10xp | Skill: Ranged: Light (+1 = 2)
06.11.2020 - 15xp | Skill: Ranged: Light (+1 = 3)
20.11.2020 - 10xp | ++SESSION 8 REWARDS++

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