Eva "Haze" Vos by ErrantJedi

Species
Human
Career
Sentinel
Specializations
Sentry / Shien Expert
System
Force and Destiny

2
Threshold 16
Current 0
Threshold 17
Current 0
Ranged 1
Melee 3

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Characteristics

2
5
2
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) X 1
Stealth (Ag) X 4
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) X 5
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Ancient Sword
Range
Engaged
Skill
Lightsaber
Damage
2
Critical
3
Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, +1 Defensive, +1 Advantage, +2 auto failure to attempts to identify or find the lightsaber. Adds one black to force checks. Add 1 advantage to all Lightsaber (Cunning) checks made with the lightsaber.
Damage
6
Critical
2
Lightsaber (cross guard)
Range
Engaged
Skill
Lightsaber
When attacked, may spend 3 disadvantages from opponent check to cause them to become disarmed. Defensive 1
Damage
6
Critical
2

5
295
50

Weapons & Armor

Concealing Robes
Armored Jedi Robes - A set of plastoid armour worn under robes, used by Jedi during the Clone Wars, this set of armour is illegal on all imperial worlds.
Light Blaster Pistol
Comm Link
Lightsaber Hilt: Solari Stone - Reduce strain taken when using the Reflect incidental by 1. useless if user drops below 50 morality. Sun Orange yellow blade, Pommel Cap, Shien Reverse grip +1 advantage, Hilt masking kit,


Personal Gear

2x Stim Pack
Infrabinoculars (long range binoculars) - In A character using Infrabinoculars can see through up to two meters of wall, possibly allowing surveillance of a whole building at once. Walls made of dense materials or constructed to shield their interiors may impose one or more on Perception checks to see inside, at GM's discretion. Can also be switched to a long range view equivalent to that of electrobinoculars.

Integrated ascension gear - Make an Average (dd) Ranged (Light) check to secure the grappling hook to an object within medium range, on success as an action may reel cable in. Pulling another character with him requires an Easy (d) Athletics check

RVN8 -
1 in all stats
3 wounds
2 soak
Nemesis: If not already a nemesis NPC, become a nemesis and gain strain threshold equal to wound threshold.
Skills: Combat Skill +4 in 3 different ones, Cool 2, Knowledge (Xenology) 1, Mechanics 2, Stealth 4.
Talents: Adversary 2 (upgrade difficulty of all combat checks against this target twice), Lethal Blows 3 (+30 to Critical Injury rolls made against others).



It has a Gank Comm Implant, it can communicate via thought to a range of several kilometres. And it has cameras. And it has a heavy blaster pistol because thats what i had lying about. Also Indistinguishable Talent 1, idk what it does but i had to spend points on something.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Endless Vigil 29 Gain +2 Wound Threshold
Side Step 1 Force and Destiny Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round
Street Smarts 1 Force and Destiny Remove "black" per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks
Shien Technique 1 Force and Destiny When making a check using the Lightsaber skill, the character may use Cunning instead of Brawn
Reflect 5 Endless Vigil If wielding a lightsaber weapon when hit by a ranged attack suffer 3 strain to reduce damage by 2 plus ranks in Reflect
Parry 2 Force and Destiny When hit by a melee attack while wielding a melee weapon, suffer 3 strain to reduce damage by 2 plus ranks of parry
Misdirect 1 Force and Destiny This force power allows the individual to to create illusions and phantasms to confuse a target.
Control 2 Force and Destiny The user may alter the perceived appearance of the chosen person or object instead of hiding it
Range 1 Force and Destiny Spend W/B to increase power's range by a number of range bands equal to Range upgrades purchased
Grit 4 Endless Vigil Gain +1 Strain Threshold
Magnitude 1 Force and Destiny Spend F to affect additional targets equal to Presence per rank of Magnitude purchased.
Conditioned 1 Endless Vigil Remove (black) per rank of conditioned from all athletics and coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned
Slight of Mind 1 Force and Destiny Add (blue) to all Stealth checks unless the opposition is immune to Force powers.
Counter Strike 1 Force and Destiny When an attack misses the character and generates y or tt, may upgrade next Lightsaber(Cunning) attack against the attacker during the encounter once.
Uncanny Reactions 2 Force and Destiny Add (blue) per rank of Uncanny Reactions to all Vigilance checks
Bind 1 Force and Destiny The Force user restrains an enemy, preventing the target from acting. The user may spend F to immobilize a target within short range until the end of the user’s next turn. If the user used any z to generate F, the target also suffers 1 wound per F spent on the check (ignoring soak
Impossible Fall 1 Once per session perform an impossible fall incidental when falling. Make a force power check and spend to decrease fall by one range band and land safely. spend to further decrease range

Background

Born and raised on the Outer Rim borders of the Empire, Eva AKA Haze comes from a long line of force sensitives her uncle Master Dylan Vos was believed to be killed during order 66 but no body was found. She has also had infamous dark side users like Briek Vos during the high republic era. Her family were the hires to the great Vos shipbuilding firm of Ord Mandell but her father had decided this was not to be his fate. He was a determined man, a man who wanted to make his own way so he took a minor job with the family business on Mygeeto to work on Kyber crystal research. It was here that a young Eva was discovered by the Jedi and collected to be sent back for training at Courascant

Eva spent most of her childhood under harsh ridicule and misery from people for her wealthy linage. She joined the jedi right before order 66. She fights for the fall of the empire so others of can be accepted and their children would not go through the rule of the empire.

Motivation

Oppression - this injustice sees one group using culture, law or violence to abuse others, usually a minority. Sentinels spend as much time fighting oppressors as they do protecting the oppressed.

Morality

Independence/Coldness
72
Eva has taken a vow not to kill... unless in defense of the innocent

Description

Other Notes

“Emotion, yet peace. Ignorance, yet knowledge. Passion, yet serenity. Chaos, yet harmony. Death, yet the force.”
Eva strives to wielding the Force with the perfect blend of knowledge and power thus her lightsaber being yellow. True to the old ways she often practices with a double-bladed saber. She seeks to have constructed, two single-bladed lightsabers that could be attached to each other, and both could continue to function

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