NGWIDE Gokudta by K0shix

Species
Dug
Career
Bounty Hunter
Specializations
Martial Artist
System
Edge of the Empire

5
Threshold 15
Current 0
Threshold 12
Current -8
Ranged 1
Melee 1

Characteristics

2
6
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 4
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrorang
Range
Short
Skill
Ranged: Light
Limited Ammo 1, Pierce 2, Vicious 1
Damage
4
Critical
2
Repulsor Throwing Razor
Range
Medium
Skill
Ranged: Light
Guided 2 limited ammo 1 pierce 2 vicious 1
Damage
5
Critical
2

0
4700
6

Weapons & Armor

Vibro-boomarang
Repulsor Throwing Razor
Heavy Battle Armour(helmet and vest)-Def 1, Soak 2, ENC 6, HP 4

Personal Gear

HAZARD TROOPER ARMOR 3+BRAWN

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Defensive Driving 1 +1 defensive driving
Iron Body 1 Remove setback die per rank of iron body from coordination checks reduce crit rating by 1 per rank
Parry 1 When hit with a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry
grit 1 Gain +1 strain threshold
precision strike 1 When character crits with a brawl/melee suffer 1 strain to change result to easy crit
Parry 1 When hit with a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry
Toughned 1 Gain +2 wound threshold
grit 1 Gain +1 strain threshold
Grapple 1 Once per round may perform the grapple manuvre Until the beginning of the next characters turn foes must spend 2 manuvres to move from engaged to short instead of 1
Toughned 1 Gain +2 wound threshold
Dedication 1 Gain +1 to a single characteristic cannot bring a characteristic above a 6

Background

Motivation

Obligations

Description

Other Notes

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