Edge of the Empire
| Threshold | 15 |
| Current | 0 |
| Threshold | 12 |
| Current | -8 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 3 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 1 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | ||
| Ranged: Light (Ag) | X | 5 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibrorang |
RangeShort |
SkillRanged: Light |
|
| Limited Ammo 1, Pierce 2, Vicious 1 |
Damage4 |
Critical2 |
|
| Repulsor Throwing Razor |
RangeMedium |
SkillRanged: Light |
|
| Guided 2 limited ammo 1 pierce 2 vicious 1 |
Damage5 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Defensive Driving | 1 | +1 defensive driving | |
| Iron Body | 1 | Remove setback die per rank of iron body from coordination checks reduce crit rating by 1 per rank | |
| Parry | 1 | When hit with a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry | |
| grit | 1 | Gain +1 strain threshold | |
| precision strike | 1 | When character crits with a brawl/melee suffer 1 strain to change result to easy crit | |
| Parry | 1 | When hit with a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry | |
| Toughned | 1 | Gain +2 wound threshold | |
| grit | 1 | Gain +1 strain threshold | |
| Grapple | 1 | Once per round may perform the grapple manuvre Until the beginning of the next characters turn foes must spend 2 manuvres to move from engaged to short instead of 1 | |
| Toughned | 1 | Gain +2 wound threshold | |
| Dedication | 1 | Gain +1 to a single characteristic cannot bring a characteristic above a 6 |