Threshold | 15 |
Current | 0 |
Threshold | 12 |
Current | -8 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 3 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | 1 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 4 | ||
Ranged: Light (Ag) | X | 5 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Vibrorang |
RangeShort |
SkillRanged: Light |
|
Limited Ammo 1, Pierce 2, Vicious 1 |
Damage4 |
Critical2 |
|
Repulsor Throwing Razor |
RangeMedium |
SkillRanged: Light |
|
Guided 2 limited ammo 1 pierce 2 vicious 1 |
Damage5 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Defensive Driving | 1 | +1 defensive driving | |
Iron Body | 1 | Remove setback die per rank of iron body from coordination checks reduce crit rating by 1 per rank | |
Parry | 1 | When hit with a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry | |
grit | 1 | Gain +1 strain threshold | |
precision strike | 1 | When character crits with a brawl/melee suffer 1 strain to change result to easy crit | |
Parry | 1 | When hit with a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry | |
Toughned | 1 | Gain +2 wound threshold | |
grit | 1 | Gain +1 strain threshold | |
Grapple | 1 | Once per round may perform the grapple manuvre Until the beginning of the next characters turn foes must spend 2 manuvres to move from engaged to short instead of 1 | |
Toughned | 1 | Gain +2 wound threshold | |
Dedication | 1 | Gain +1 to a single characteristic cannot bring a characteristic above a 6 |