Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | X | 0 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 3 | ||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 3 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Energy Slingshot |
RangeShort |
SkillRanged: Light |
|
| Disorient 2, Stun Setting |
Damage3 |
Critical |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 7, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Powerful Blast | Dangerous Covenants 29 | Blast damage increase +1 | |
| Toughened | Dangerous Covenants 29 | Wound Treshold +2 | |
| Enduring | Dangerous Covenants 29 | Soak Value +1 | |
| Improvised Detonation | Dangerous Covenants 29 | Once per session, make a Hard Mechanics check to perform the Improvised Detonation action and build an explosive device, dealing damage equal to ranks in Intellect + ranks in Mechanics + Successes | |
| Improvised Detonation Improved | Dangerous Covenants 29 | Reduce the difficulty of Improvised Detonation's check to Average and increase damage to twice ranks in Mechanics. | |
| Grit | Dangerous Covenants 29 | Strain Treshold +1 | |
| Time To Go | Dangerous Covenants 29 | The character may spend 1 Destiny Point to perform a Move maneuver as an incidental to attempt to move into cover or out of the blast range of a weapon or explosion | |
| Selective Detonation | Dangerous Covenants 29 | When using a weapon with the Blast quality, spend Advantage to exclude 1 target that would be affected by the explosion, up to ranks in Selective Detonation. |