Valyn Devith by EternalDae

Species
Human
Career
Warrior
Specializations
Aggressor
System
Force and Destiny

3
Threshold 13
Current 13
Threshold 12
Current 12
Ranged 0
Melee 0

Characteristics

3
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 3
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 3
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 3
Knowledge: Xenology (Int) 0

Attacks

Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

260
75
0

Weapons & Armor

Basic Lightsaber
Jedi Training Suit (Unweighted)

Personal Gear

Comlink (handheld)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Intimidating 2 Force and Destiny, Page 99 May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating.
Fearsome 2 Force and Destiny, Page 99 When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character’s ranks in Fearsome.

Force Powers

Force Rating
1
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (light side Force user only): Spend 3 to heal a number of wounds equal to Intellect from an engaged living creature (including user). Harm: Spend 3 to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect
Heal/Harm Basic Power

Background

Beginnings- Comfortable with Tech
Attitude Toward Force- Pragmatic Power
Reason For Adventure- Ultimate Abilities

Motivation

Cause- Freedom

Challenges- Perfection

Morality

Starting: 29

Strength- Idealism
Weakness- Obstinancy

Description

Other Notes

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