Zack Eisli by soulspoken

Species
Human
Career
Mystic
Specializations
Makashi Specialist
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
2
2
2
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Pr) X 1
Melee (Br) 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Basic Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1 Sunder
Damage
6
Critical
2

0
270
430

Weapons & Armor

Lightsaber
Concealing Robes

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Resist Disarm 1 F&D 83 Suffer 2 strain to avoid being disarmed or having the character’s weapon be damaged or destroyed
Makashi Technique 1 F&D 83 When making a check using the Lightsaber skill, the character may use Presence instead of Brawn.
Feint 1 F&D 83 Spend x or aaa generated on a missed melee attack to upgrade difficulty of opponent’s next attack targeting the character by ranks in Feint.
Improved Parry 1 F&D 83 When parrying a hit that generated y or ttt, may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage), after original attack resolves.
Parry 3 F&D 83 When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry

Force Powers

Force Rating
1
Power
Move
Description
The Force user can move small objects via the power of the Force. The user may spend to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short
range.
Upgrade Effect
Control The Force user can hurl objects to damage targets, by making a ranged combat check combined with a Move power check, dealing damage equal to 10 times silhouette.
Range Spend X to increase power’s range by a number of range bands equal to range upgrades purchased.
Control The Force user can pull objects out of secure mountings, or out of an opponent’s grasp.
Control The character can perform fine manipulation of items, allowing him to do whatever he would normally with his hands via this power at this power’s range
Strength Spend to X increase silhouette able to be targeted equal to strength upgrades purchased.
Strength Spend to X increase silhouette able to be targeted equal to strength upgrades purchased.
Magnitude Spend X to increase targets affected equal to magnitude upgrades purchased.
Range Spend X to increase power’s range by a number of range bands equal to range upgrades purchased.

Background

Privileged Few
Pragmatic Power
Ultimate Abilities

Motivation

Power

Morality

29
Pride & Arrogance

Description

Other Notes

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