Joseph Wilson by vitesse0

Species
Klatooinian
Career
Soldier
Specializations
Sharpshooter, Trailblazer, Commando, Gadgeteer, Mercenary, Pirate
System
Age of Rebellion

9
Threshold 16
Current 16
Threshold 13
Current 13
Ranged 1
Melee 1

Placeholder Image

Characteristics

5
7
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 5
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 0
Mechanics (Int) X 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) X 0
Stealth (Ag) X 5
Streetwise (Cun) 0
Survival (Cun) X 5
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DR-45 Dragoon
Range
Medium
Skill
Ranged: Light
add boost die; add advantage; blaster suppressor
Damage
10
Critical
2

1
616
0
6

Weapons & Armor

DR-45 Dragoon:
[3 critical rating. 8 dmg. 1 encumber. medium range. Accurate 1 (add boost die to atks). Stun setting available.]
-- Superior: +1 dmg, auto-adv to any attacks
-- Blaster Suppressor: if concealed while firing: add two setbacks to locate me
-- Blaster Actuating Module: +1 dmg. add 1 setback to atks
-- Custom Grip: remove 1 setback from atks
-- Jury Rigged: -1 critical rating
----------
Zephyr Armor:
[+1 stealth. 1 soak, 1 defense. 2 encumber (0 while worn).]
-- Superior: +1 Soak

Personal Gear

- Plainclothes
- Backpack: +3 max encumbrance
- Load-Bearing Gear: +2 max encumbrance
- Binoculars
- Stimpacks *4: heals 5 hp. each use less effective by 1. max 5 per day.
- Concussive Grenade *3: 10 dmg. 8 blast. concussive 2. 5 disorient. 1 encumber each. short range.

Assets & Resources

Potential Damage = 24
[10 (weapon) + 3 (hard points) + 4 (Point Blank) + 5 (Deadly Accuracy) + 5 (Stealth Ambush) + 2 (Prey on the Weak)]
----------
Soak = 9
[5 (brawn) + 1 (Superior) + 2 (Zephyr armor) + 1 (armor master)]
----------
Max Encumbrance: 15
[5 + 5 (brawn) + 3 (backpack) + 2 (load bearing gear)]
----------
Current Encumbrance:
[1 (weapon) + 0 (armor) + 3 (grenades) + 2 (munitions, stimpacks, other items)]

Critical Injuries & Conditions

Bionics:
+1 Agility: not active during ion storm
+1 Brawn: not active during ion storm
+1 Soak: not active during ion storm
Advanced Flesh Camouflage Kit:
-- Requires genetic sample.
-- Requires 5 difficulty to see through.

Talents

Name Rank Book & Page Description
Stalker Trailblazer Stealth and Coordination checks: add [rank] boost die to checks.
Disorient *2 Trailblazer Successful hit: may spend 2 advantage: disorient target for [rank] rounds
Prime Position Trailblazer Aura: Short Range: While this character or ally is in cover: Increase soak against ranged attacks by [rank].
Dodge *2 Trailblazer When targeted by combat check: may perform a Dodge incidental: suffer strain up to [rank]; upgrade the difficulty of the check by that number.
Prey on the Weak *2 Trailblazer Successful hit against disoriented target: Add [rank] dmg to one hit.
Dedication *2 - Agility Trailblazer, Gadgeteer +[rank] to [characteristic]
Ambush Trailblazer Once per round: while in cover: may Ambush maneuver: short range: add [Stealth skill] dmg to one hit of next successful attack against a target until end of the turn.
Grit Sharpshooter +1 Strain Threshold per rank
Point Blank *4 Commando, Mercenary, Gadgeteer Successful hit: ranged heavy or ranged light: short or engaged range: +[rank] dmg to one hit
Deadly Accuracy - Ranged Light Gadgeteer Successful hit: Add [skill rank] damage to one hit using the skill.
Toughened Gadgeteer +2 wound Threshold per rank
Quick Draw Pirate Once per round: may incidental action: draw or holster a weapon or accessible item.
Jury Rigged - dragoon: critical rating Gadgeteer Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use.
Blind Spot Trailblazer Aura: Short Range: This character and allies in cover: add advantage to combat checks.
Armor Master Gadgeteer While wearing armor: +1 soak
Tinkerer - dragoon Gadgeteer Add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
Side Step Mercenary Once per round: may Side Step maneuver. Suffer up to [rank] strain: upgrade the difficulty of all incoming ranged attacks by that number.
Super Characteristics Agility and Cunning After rolling any triumph for checks using these characteristics, roll an additional die. Stacks.

Force Powers

Force Rating
0
Power
The Bigger They Are...
Description
Once per session: Action: may spend 2 Destiny points: nominate 1 vehicle, star-ship, or living creature silhouette 2 or smaller that he can see: make a Hard Knowledge (warfare) check. If he succeeds, for the next 3 rounds, he and each other friendly character within medium range of him ignore the target's armor (or soak) when inflicting damage on the target with non-vehicle / starship weapons
Upgrade Effect
Change Skill (Survival) May use survival instead of knowledge (warfare)
Reduce Difficulty Reduce the difficulty to Average
Destiny Costs 1 Destiny point instead of 2
Power
Cunning Snake
Description
Once per encounter: create a trap in short range. Any other character who moves to engaged range must make opposed vigilance vs. survival check against me. If they fail, they suffer [Cunning] wounds ignoring soak, plus 1 wound per failure.
Upgrade Effect
1 Despair Keep the trap functional for an extra use.
Threat Disorient the character for 1 round per threat spent.
1 Despair Stagger the character for 1 round.
3 Threat or 1 Despair Immobilize the character for 1 round

Background

Motivation

Duties

Description

Other Notes

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