Sayon Atako by kymrel
Specializations
Executioner
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
0 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
0 |
|
|
| Piloting: Planetary (Ag) |
X |
0 |
|
|
| Piloting: Space (Ag) |
X |
0 |
|
|
| Resilience (Br) |
|
1 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
X |
1 |
|
|
| Vigilance (Will) |
X |
1 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
X |
1 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
X |
2 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
X |
0 |
|
|
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Communicative Pheromones |
|
Weequay |
Can communicate non-verbally with other Weequays up to Short Range. |
|
Toughened (5xp) |
|
|
Gives +2 Wounds. |
|
Quick-Strike (5xp) |
|
|
Adds [B] per rank (1) to combat checks against targets that have not acted in the encounter. |
Force Powers
Power
Sense (10xp)
Description
Spend ◐ to sense all living things within short range. Spend ◐ to sense current emotional state of one engaged target.
Other Notes
XP: 90
Agility 4 @ 70
Talent: Toughened @ 5
Talent: Quick-Strike @ 5
Force Power: Sense @ 10
Skills:
Melee (Specialization)
Ranged (Heavy) 2 ranks - Career and Specialization
Resilience (Species)
Survival (Career)
Vigilance (Career)
Morality kept at 50, +2500 extra starting cash
Later: (With 30 extra xp)
Sense - Control @ 10
Skill: Perception @ 5
Skill: Pilot (Planetary) @ 5
Talent: Hunter's Quarry @ 10