Chinro by ThiccDragon

Species
Melitto
Career
Jedi
Specializations
Knight
System
Force and Destiny

5
Threshold 15
Current 6
Threshold 13
Current 8
Ranged 1
Melee 1

Placeholder Image

Characteristics

4
2
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, 2Handed
Damage
7
Critical
2
Czerka Vibroknuckles
Range
Engaged
Skill
Brawl
Vicious 1, Pierce 1
Damage
+1 to Brawn
Critical
2

30
245
1374
6/10

Weapons & Armor

Basic, 2-handed, Lightweight Lightsaber (+1 Damage, +2-1 Encumbrance)
Czerka Vibroknuckles
Heavy Robes

Personal Gear

Jedi Utility Belt
(three-day supply of
food capsules, an emergency medpac, a tight saber
maintenance kit a slim: glow rod. a comlink. and an
aquata breather)

Assets & Resources

Lightsaber Hilt

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry 1 F&D 100 If hit by a melee attack, suffer 3 ST to reduce damage by 2+ranks in Parry
Toughened 1 F&D 100 Cain +2 wound threshold
Multiple opponents 1 F&D 100 Add Blue Die to Lightsaber, Brawl and Melee if engaged with multiple opponents.
Durable 1 F&D 100 May reduce any Critical Injury suffered by 10 per rank of Durable, to a minimum of 1.
Sightless Vision 1 The book melitto are in idk Perceive surroundings without the need for light, and do not suffer penalties for combat and perception checks due to darkness.
Reliant on Toxins 1 The book melitto are in idk Start with respirators which simulate toxic atmosphere of homeworld. Treat standard air composition as a corrosive atmosphere with rating 6.
Conditioned 1 F&D 100 Remove 1 Setback per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned.
Grit 1 F&D 100 +1 Strain threshold
Sarlaac sweep 1 F&D 100 Increase difficulty of Lightsaber check by 1 to perform Sarlacc Sweep action. May spend 2 Advantage to hit additional engaged targets

Force Powers

Force Rating
2
Power
Enhance
Description
When making an (Athletics) check, may roll an force check additional to the rest. May spend Forcepips to gain Success or Advantage (user’s choice) on the check.
Upgrade Effect
Basic Works with Athletics
Control Works with Resilience
Control Can commit 1 force die to improve Brawn by 1 (up to 6)
Control Works with Brawl
Power
Sense
Description
EXPLORE YOUR FEELINGS. I KNOW THERES GOOD IN YOU
Upgrade Effect
Basic power The Force user can sense the Force interacting with the world around him.
The user may spend Forcepips to sense all living things within short range (including sentient and non-sentient beings).
The user may spend Forcepips to sense the current emotional state of one living target with whom he is engaged.
Control Ongoing effect: Commit 1 Forcedice
Once per round, when an attack targets the
Force user, he upgrades the difficulty of the pool once.
Duration Sense’s ongoing effects may be triggered one additional time per round
Strength When using Sense's ongoing effects, upgrade the pool twice, instead of once.
Control Ongoing effect: Commit 1 forcedie
Once per round, when the Force user makes
a combat check, he upgrades the ability of that check once.

Background

Chinro is a ronin Melitto, his hive got wiped out after falling into a trap while trying to expand, although their soldier-myrmites, Nobe'niei was one of them, were largely undefeated although they failed to deliver a fatal blow to the enemy myrmitrix, the queen of the hive. On one of their campaigns they happened to leave less soldiers behind to protect the hive and this mistake would be their downfall, the enemy hives swarmed in, overwhelmed the remaining myrmites and killed the myrmitrix to claim the hive as theirs, Chinro meanwhile was out on campaign and didnt learn of his fate until he returned to the destroyed hive. He quickly fell into a depression, as the campaign and the subsequent destruction of the hive was largely his arrogance's fault

As he was now a ronin he and the other surviving soldiers left Li-Toran as a massive diaspora happened from the fall of this Hive. Without a Myrmitrix to lead them they quickly scattered around the galaxy and Nobe'niei fell into drug addiction, suffering greatly from this conceived betrayal of the confidence put in him as one of the greater warriors of the hive. At some point he met a Jedimaster, a fellow melitto, he discovered Chinros forcesensitivity and introduced him into the order. The life as a initiate and later a padawan confronted him with many tasks and a great amount of conflict during which he also fought with him now trying to adhere to a spartan lifestyle. Though he managed to overcome his depression and addiction, today as an Jedi and aspiring master he lives a life of ascetism and honor, trying to always adhere to the vow he made to himself as he was accepted into the jedi order

Motivation

Vow of Honour - Obedience and Honour have always been big things in Chinros life. Not living up to these caused major trauma in his life and so he vowed to never disrespect this elemental things again

Ambition: Expertise - Chinro was brought up as a warrior, war is all he has ever known so he naturally seeks to become the best warrior he possibly could, the force is only a vehicle to improve his martial capabilities to him

Morality

5 Duty:
Combat Victory - Victory isnt just a goal for Chinro, it is a prerequisite.

53 Morality:
Bravery - As a Soldier-myrmite Chinro was tought to never waver in the face of danger, he will likely be the first to face any enemy regardless of size and danger

Anger - Chinro never learned any anger-management except for physical training, if hes trapped into a situation where he cant break out to do anything about his anger he may be lashing out against the things and people near him

Description

Chinro is a tall member of his race with roughly 2m in size. Although it isnt really obvious due to his chitin-covered body he looks very strong and muscular for a Melitto.
His Chitin can be largely described as pale, white to beige are his chitin plates and his hair is a muddy, almost gray-looking, white. This gives his Plate-covered face almost the look of ivory which he looks with great pride upon.
He usually

Other Notes

Duty: 10
Morality: 50
+
100xp from Race
10xp from Morality
50xp from Character creation
60xp from Sundays
10xp from Chapter completion
10xp from Mission 'missing crewmen'
5xp from Mission 'Temple trouble'
5xp from Mission 'Jedi Training'
15xp from Mission "we help the helpless"
Total 265xp
-
0xp - +1 Perception from Race
0xp - Sightless vision from race
0xp - Reliant on Toxins from race
0xp - +1 Lightsaber from Career
0xp - +1 Athletics from Career
0xp - +1 Knowledge (lore) from Career
0xp - +1 Cool from Specialisation
0xp - +1 Lightsaber from Specialisation
30xp - +1 Forcerating
40xp - +1 Brawn
30xp Multiclass - Jedi Warrior, Spec Shii-Choo
5xp - Enhance force ability (10xp - 5 from Mentor discount)
5xp - Controluprgrade Enhance (Resilience)
5xp - Controlupgrade Enhance (Brawl)
5xp - Controlupgrade Enhance (Commitment, Brawn) (10xp - 5 from mentor discount)
5xp - Parry
5xp - Toughened
10xp - Multiple opponents
10xp - Conditioned
15xp - Grit
20xp - Sarlaac sweep
10xp - Durable
10xp - Sense
10xp - Sense Control
10xp - sense duration
10xp - sense strength
190xp total

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