Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | Career. | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 1 | Human. | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 1 | 10xp. | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | Human. | |
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 1 | Career. | |
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 1 | Specialisation. | |
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | 5xp. (Spec) | |
| Ranged: Heavy (Ag) | X | 2 | Career + Spec. | |
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| SKZ Sporting Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting. Hidden: Assembly. |
Damage8 |
Critical3 |
|
| TT24 Holdout Blaster |
RangeMedium |
SkillRanged: Light |
|
| Stun setting. |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 1 | Gain +1 Strain threshold. | |
| Precise Aim | 1 | Once per round, may perform precise aim maneuver to reduce target's ranged and melee defense equal to ranks. Suffer strain equal to ranks. | |
| Stalker | 1 | Gain +1 Boost to stealth and co-ordination per rank. | |
| Dodge | 1 | May perform dodge incidental to suffer strain = ranks in dodge, add that number of difficulty to enemy check. | |
| Quick Draw | 1 | Once per round may draw weapon as incidental. | |
| Lethal Blows | 1 | +10 per rank to crit. | |
| Targeted Blow | 1 | After successful attack, may spend destiny point to add agility to that damage. | |
| Assassin ^ Gadgeteer v | 1 | ||
| Brace | 1 | Maneuver to remove setback from environmental. | |
| Toughened | 1 | Gain +2 Wound Threshold. | |
| Defensive Stance | 1 | Maneuver to gain strain equal to ranks, increases difficulty of all incoming melee attacks by that number. | |
| Disorient | 1 | Spend 2 ADVANTAGE on combat check to disorient a target for 1 round. | |
| Jury Rigged | 1 | Choose 1 weapon/armor/item and give it a permanent improvement while in use. |