2R-BEM - "Bem" by gunnarskeep

Species
Droid
Career
Colonist
Specializations
Doctor
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
4
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

18
318
617
3

Weapons & Armor

Light Blaster Pistol (Built-in)
Thermal Detonator

Personal Gear

Comlink (Built-in)
Emergency Medpac (Built-in)
Stimpack (x2)
Utility Belt
Hand Life Sign Scanner

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dedication 1 Core 134 Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six. (Agility 1)
Enduring 1 Core 135 Character gains + 1 soak value per rank of Enduring.
Master Doctor 1 Core 138 Once per round, the character may suffer two strain to decrease the difficulty of his next Medicine check by one to a minimum of Easy (♦).
Stim Application 1 Core 143 The character may take the Stim Application action. To perform this action, he must have access to drugs, a medpac, or stimpacks. He makes a Average (♦♦) Medicine check. If successful, one ally he is engaged with (including himself) increases one characteristic of the character’s choice by one for the remainder of the encounter, and suffers four strain. A single character’s individual characteristics may each only be increased once by Stim Application during an encounter.
Stim Application, Improved 1 Core 143 As an incidental, when performing the Stim Application action, the character may increase the difficulty of the Medicine check to Hard (♦♦♦) as an incidental. If he does so, the target of the action suffers one strain instead of four.
Stim Application, Supreme 1 Core 143 When performing the Stim Application action, each Triumph may be spent to increase an additional characteristic by one.
Surgeon 2 Core 144 When making a Medicine check to help a character heal wounds, the target heals one additional wound per rank of Surgeon.

Background

Motivation

Obligations

Betrayal (5):

This Obligation can work in one of two ways: either the character is the target of a deep and personal betrayal, or the character is the one who betrayed others. Whether it's as simple as a betrayed confidence or broken promise or as serious as treason or mutiny, the betrayal eats away at the character and affects his everyday life. The target of the betrayal may seek answers, compensation, or simply revenge.

Description

Other Notes

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