DUM-PY by Porkumz

Species
Pit Droid
Career
Bounty Hunter
Specializations
Assassin
System
Age of Rebellion

5
Threshold 12
Current 10
Threshold 11
Current 1
Ranged 0
Melee 0

Characteristics

4
4
1
2
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0 +B
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1 +B
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

CryoBan Projector
Range
Short
Skill
Ranged: Heavy
Blast 6, Cumbersome 3, Vicious 2
Damage
6
Critical
2
Garrote
Range
Engaged
Skill
Brawl
Stun Setting
Damage
-
Critical
-

0
255
50
3/7

Weapons & Armor

CryoBan Projector
Spews cryo chemical, safety nozzles have been removed for weapon viability.
Adds Boost to attempts to put out a fire. Additional Boost for each assisting character with CryoBan projector
Garrote
Useful for parrying unarmed attacks, provides leverage for some grappling maneuvers, easy to conceal.
Can cause the target to become Suffocated on successful Brawl attack. Targets may attempt to break free with an opposed Brawl check, adding Setback for each round they have been caught.
Suffocated target suffers 3 Strain at the beginning of each turn. Once Strain Threshold is exceeded, target is Incapacitated. If still being Suffocated, target starts suffering Critical Injuries.

Personal Gear

ComLink(Handheld)

Assets & Resources

Blast
If the attack is successful, spend two advantages to deal X damage to each character engaged with the target (plus one per success result). If the attack misses, may also trigger Blast by spending three advantages to deal X damage to the target and each character engaged with them. Starship scale weapons hit their primary target and every additional target within Short range.
Vicious
On a Critical Hit, add X times 10 to the roll

Critical Injuries & Conditions

Off-Balance: Add setback to next skill check

Talents

Name Rank Book & Page Description
DuraSteel Plating 1 Receive the talent “Enduring.”(+1 Soak)
Mechanical Being 1 Do not need to eat, sleep, or breathe and ignore effects of toxins or vacuum. Have a cybernetic implant cap of 6. Gear of 1 encumbrance or less may be built-in, ignoring encumbrance threshold. May not become Force-sensitive, and when being targeted by Force Powers, cause the check to automatically fail. When healing, replace stimpacks with emergency repair patches, Medicine with Mechanics, and bacta tanks with oil baths.
Stalker 1 reSpecialized Add Boost per rank of Stalker to Stealth and Coordination checks
Lethal Blows 1 reSpecialized Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents
No Witnesses 1 reSpecialized Once per encounter, after incapacitating an enemy, make a Hard Stealth Check. On success, they are undetected as the attacker. May spend Advantage to move one range band per Advantage spent, and may spend Triumph to escape the scene completely.
From the Shadows 1 ReSpecialized While undetected by enemies, the character may use the Stealth skill when making checks to determine initiative.
Master of Shadows 1 ReSpecialized Once per round, suffer 2 strain to decrease difficulty of net Stealth or Skullduggery check by 1

Background

Motivation

Duties

Counter Intelligence - 0


OBLIGATIONS
Justice - 10

Description

Other Notes

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