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UTINNI! |
1 |
5XP 2/20 |
THE CHARACTER REMOVES SETBACK DIE EQUAL TO THE CHARACTER'S RANKS IN UTINNI! FROM CHECKS MADE TO FIND OR SCAVENGE ITEMS OR GEAR. THESE CHECKS COULD INCLUDE NEGOTIATION, PERCEPTION, OR OTHER CHECKS DEPENDING ON CIRCUMSTANCES AND THE GM'S DISCRETION. SUCH SKILL CHECKS TAKE HALF THEIR NORMAL TIME (THIS DOES NOT DECREASE WITH MULTIPLE RANKS OF UTINNI). |
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SPEAKS BINARY |
1 |
5XP 3/20 |
THE CHARACTER GRANTS BOOST DIE PER RANK OF SPEAKS BINARY TO ANY TASK HE DIRECTS A NON-PLAYER DROID TO PERFORM. |
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TOUGHENED |
1 |
10XP 8/20 |
THE CHARACTER INCREASES HIS WOUND THRESHOLD BY TWO PER RANK OF TOUGHENED. |
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UTILITY BELT |
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15XP 9/20 |
THE CHARACTER MAY SPEND ONE DESTINY POINT TO PERFORM A UTILITY BELT INCIDENTAL TO PRODUCE A PREVIOUSLY UNDOCUMENTED - BUT ESSENTIAL - SMALL TOOL FROM HIS UILITY BELT, SATCHEL, OR POCKETS, WITH A RARITY NO GREATER THAN (4). THIS CANNOT BE A WEAPON UNLESS THE WEAPON HAS THE LIMITED AMMO 1 QUALITY. |
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INVENTOR |
1 |
25XP 15/20 |
WHEN CONSTRUCTING NEW ITEMS OR MODIFYING EXISTING ATTACHMENTS, THE CHARACTER MAY CHOOSE TO ADD BOOST DIE OR REMOVE SETBACK DIE FROM THE CHECK PER RANK OF INVENTOR. |
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JURY RIGGED |
1 |
20XP 13/20 |
THE CHARACTER CHOOSES ONE PERSONAL WEAPON OR PIECE OF ARMOR PER RANK OF JURY RIGGED. HE MAY INCREASE THE DAMAGE OF THE WEAPON BY ONE; DECREASE THE ADVANTAGE COST ON IT'S CRITICAL, OR ANY SINGLE OTHER EFFECT BY ONE TO A MINIMUM OF ONE; OR INCREASE ARMOR'S RANGED OR MELEE DEFENSE BY ONE. ALTERNATIVELY, HE CAN DECREASE THE ENCUMBRANCE OF THE ITEM BY TWO TO A MINIMUM OF ONE. THE BONUS ONLY APPLIES SO LONG AS THE CHARACTER IS USING THE ITEM. IF THE ITEM IS EVER LOST OR DESTROYED, THE CHARACTER MAY APPLY JURY RIGGED TO A NEW PERSONAL WEAPON OR PIECE OF ARMOR. |
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TINKERER |
1 |
5XP 4/20 |
THE CHARACTER CHOOSES ONE PIECE OF EQUIPMENT AND INCREASES IT'S NUMBER OF HARD POINTS BY ONE. HE CAN ONLY DO THIS ONCE PER PIECE OF EQUIPMENT, BUT CAN MODIFY A NUMBER OF PIECES OF EQUIPMENT EQUAL TO HIS RANKS IN TINKERER. |
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GRIT |
1 |
10XP 6/20 |
GAIN +1 WOUND THRESHOLD. |
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SIDE STEP |
1 |
10/20 |
ONCE PER ROUND |
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SPEAKS BINARY 2 |
1 |
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DEDICATION AGILITY |
1 |
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