Personal Gear
Cybernetic Brain Implant (A cybernetic brain implant provides +1 Intellect and includes a comlink and computer access link.)
Neuro-Saav Cyborg/Droid Interface (Must be used in conjunction with a cybernetic brain implant. It allows a properly equipped cyborg to connect directly to a droid's communications port, letting it communicate with the droid and access its memories and any stored information. When attempting to access information that a hostile droid does not wish to reveal, it also allows the cyborg to upgrade the ability of all its Computers checks once)
Neural Recorder (Neural recorders allow the user to make an Easy Discipline check to recall any information experienced while the recorder was running. Information
gained from this check is highly detailed, and is generally comparable in quality to the recording a standard holorecorder would make. The installation of a neural recorder usually includes a small connection port elsewhere on the user's body-typically the palm. A character with a neural recorder can copy information recorded by the implant to a more common type of external storage device using this connection)
Biofeedback Regulator (A biofeedback regulator increases the character's
cybernetic implant cap by two. A biofeedback regulator does not count toward the character's cybernetic implant cap. Biofeedback regulators cannot be
installed on droids. and a character can only have a single biofeedback regulator cybernetic installed)
Slicer Gear encum: 2
Imperial Army Backpack:
Tool Kit encum: 4
Physician's Kit encum: 2
Cybernetic Appendage x2 (Being Built)
Cybernetic Implant (Mechanics, Being Built)