Boss'ebala'rego (Selar) by Pulsedrive

Species
Chiss
Career
Sentinel
Specializations
Artisan, Soresu Defender
System
Force and Destiny

4
Threshold 12
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Characteristics

2
2
4
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Int) X 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1; Sunder; Quick Draw; +1 Adv; Vicious 4
Damage
11
Critical
1
L7 Liquid Silver Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate 2; Pierce 2; -1 Setback
Damage
6
Critical
3
CryoBan Rifle
Range
Medium
Skill
Ranged: Light
Ensnare 1; Pierce 5; Stun Damage
Damage
6
Critical
Ion Blaster
Range
Short
Skill
Ranged: Light
Disorient 5; Ion
Damage
10
Critical

0
195
3000066

Weapons & Armor

L7 Liquid Blaster Pistol
Ion Blaster
CryoBan Rifle
Lightsaber
Heavy Clothing
Heavy Battle Armor

Personal Gear

Long Range Com-Link
Utility Belt
Stim Packs

Assets & Resources

R3-3K Astromech Droid

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Mental Tools Always have whatever tools I need to perform a task
Solid Repairs 2 +1 Hull Trauma repaired per rank
Inventor +1 Boost or -1 Setback when creating or modifying items
Parry 2 When hit by a melee attack suffer 3 strain to reduce damage by 2 plus ranks in Parry
Soresu Technique When making a check using the lightsaber skill, the character may use Intellect instead of Brawn
Grit 1 +1 Strain threshold
Force Rating 1 +1 Force Rating
Defensive Stance 1 One per round on the character’s turn, the character may perform a Defensive Stance maneuver to assume a defensive stance against incoming melee attacks. He then suffers a number of strain no greater than his ranks in Defensive Stance. Until the start of the character’s next turn, upgrade the difficulty of all melee combat checks targeting the character a number of time equal to the strain suffered by the character in this way.

Force Powers

Force Rating
2
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool. The user may spend pips to gain success or advantage on the check.
Upgrade Effect
Control Take a Force Leap Action: Make an Enhance power check. The user may spend force pips to jump horizontally to any location in short range.
Control When performing a Force Leap, the user can jump vertically in addition to jumping horizontally.
Control The user can perform a force leap as a maneuver instead of an action.
Range Spend pips to increase power's range by a number of range bangs equal to range upgrades purchased.
Power
Move
Description
The Force user can move small objects via the power of the Force. The user may spend pips to move one object of silhouette 0 that is within short range up to his maximum range. The default range is short.
Upgrade Effect
Control The Force user can hurl objects to damage targets, by making a Discipline check combined with the Move power check, dealing damage equal to 10 times silhouette.
Strength Spend Pips to increase silhouette able to be targeted equal to strength upgrades purchased.
Range Spend pips to increase power's range by a number of range bands equal to the range upgrades purchased
Strength Spend Pips to increase silhouette able to be targeted equal to strength upgrades purchased.
Control The Force user can pull objects out of secure mountings, or out of an opponent's grasp.
Range Spend pips to increase power's range by a number of range bands equal to the range upgrades purchased

Background

Motivation

Morality

Description

Other Notes

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