Edge of the Empire
| Threshold | 9 |
| Current | 9 |
| Threshold | 11 |
| Current | 3 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 2 | ||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Cun) | 1 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage7 |
Critical3 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
|
| Plasma Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 10, Limited 1 |
Damage12 |
Critical3 |
|
| Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun setting |
Damage9 |
Critical3 |
|
| Light Repeating Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Autofire, Cumbersome 4, Pierce 1 |
Damage11 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Clever Negotiators | 1 | AaA - 92 | Jawas may use Cunning instead of Presence when making Negotiation checks. |
| Steady Nerves | 1 | DC - 29 | Remove Setback per rank of Steady Nerves from Cool or Skulduggery checks. |
| Powerful Blast | 1 | DC - 29 | Increase blast damage dealt by explosives, explosive weapons, and grenades by +1 per rank of Powerful Blast. |
| Selective Detonation | 1 | DC - 29 | When using a weapon with the Blast quality, spend 1 Advantage to exclude 1 target that would be affected by the explosion, up to ranks in Selective Detonation. |
| Grit | 1 | DC - 29 | +1 Strain Threshold |
| Time to Go | 1 | DC - 29 | The character may spend 1 Destiny Point to perform a Move maneuver as an incidental to attempt to move into cover or out of the blast range of a weapon or explosion. |