Bestin by jhh3

Species
Trandoshan
Career
Hired Gun
Specializations
Enforcer
System
Edge of the Empire

4
Threshold 17
Current 11
Threshold 11
Current 1
Ranged 0
Melee 1

Characteristics

3
2
2
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 2
Perception (Cun) 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrosword
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, Defense 1, Accurate 1.
Damage
+2
Critical
1
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown.
Damage
+4
Critical
3
Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun setting.
Damage
9
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting.
Damage
6
Critical
3

0
250
1700
7/8

Weapons & Armor

Vibrosword
Blaster Pistol
Blaster Carbine
Adverse Environment Gear

Personal Gear

Stimpack
Holo-messenger
Binders

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened - Passive 1 Enforcer - Hired Gun Gain +2 Wound Threshold
Durable - Passive 1 Enforcer - Hired Gun May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Street Smarts - Passive 1 Enforcer - Hired Gun Remove 1 Setback die per rank of Street Smarts from all Streetwise or Knoweledge (Underworld) checks.
Talk The Talk - Active Enforcer - Hired Gun May spend a Destiny Point when making a Knowledge check to substitute Streetwise or Knowledge (Underworld) for the required skill.

Background

Motivation

Type: Extended Family / Clan

Obligations

Type: Family or Oath
Magnitude: 20

Description

Other Notes

Starting Species XP: 90XP
Extra XP: 150XP
Obligation XP: 10XP

XP:
Characteristics:
Agility (2) 20XP
Cunning (3) 30XP
Presence (3) 30XP
Total = 80XP

Species Bonus:
Perception

Skills:
Athletics (1-2) FREE-10XP
Cool (1) 10XP
Deception (1) 10XP
Discipline (1) 5XP
Negotiating (1-2) 10XP-15XP
Perception (1) FREE SB
Piloting - Planetary (1) FREE
Resilience (1) 5XP
Stealth (1) 10XP
Streetwise (1) 5XP
Survival (1) 10XP
Vigilance (1) 5XP
Brawl (1-2) FREE-FREE
Melee (1-2) FREE-10XP
Ranged - Light (1) 5XP
Ranged - Heavy (1) 10XP
Lore (1) 10XP
Outer Rim (1) 10XP
Underworld (1) FREE
Total = 140XP

Talents:
Toughened (1) 5XP
Street Smarts (1) 5XP
Durable (1) 10XP
Talk The Talk (-) 10XP
Total = 30XP

FULL TOTAL = 250XP

Weapons & Gear:
Vibrosword - Enc 3 - HP 3 - R5 - 750 credits
Blaster Pistol - Enc 1 - HP 3 - R4 - 400 credits
Blaster Carbine - Enc 4 - HP 4 - R5 - 850 credits
Stimpack - Enc 0 - R1 - 25 credits
Holo-messenger - Enc 0 - R4 - 250 credits
Binders - Enc 0 - R0 - 25 credits
Total = 2300 credits spent

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