Arc Dukov by DeanR93

Species
Bothan
Career
Smuggler
Specializations
Thief
System
Edge of the Empire

2
Threshold 0
Current 1
Threshold 11330
Current 0
Ranged 0
Melee 0

Characteristics

1
2
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
100
25
3

Weapons & Armor

Light Blaster Pistol
Heavy Clothing

Personal Gear

Breath Mask
Ration Pack x 10
Utility Belt
Comlink (handheld)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Special Ability EotE, 53 : Bothans begin the game with one rank in Streetwise. They still may not train Streetwise above rank 2 during character creation. They also start with one rank in the Convincing Demeanor talent.
Indistinguishable Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
Street Smarts Remove • per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks

Background

OPPORTUNIT Y KNOCK S
The simplest reason for a character to live on the fringes of society is the basic desire to grasp some opportunity or challenge oneself. A character from a hard, poor
background may strive to better himself and jumps at
the first chance to improve his lot. A well-off character
may be bored with the steady rhythms of high society or realizes that his chances for advancement must
come from his own hard work rather than waiting for
things to occur. Lastly, this could be as simple as making a spur of the moment decision to board a starship
bound for some far-flung part of the galaxy.

Motivation

Greed: Money is the prime motivator for this character. The character may be active in business, investing, or the tried and-true method of theft to increase his credit bank

Obligations

Obsession: The PC has some unhealthy obsession that tends to interfere in his life, whether with a celebrity,
a region, a political movement, a cultural icon, or some other facet of society or life. He must pursue this,
possibly to the detriment of his health, finances, or well-being. A character with this Obligation tends to get
along well with others that share his interest, but is looked at with pity, amusement, or even a bit of fear
from others who don't understand.

Description

A white fur with black stripes, with wild blue eyes. Hair is standing out all over the place from being shocked multiple times in travels. (Thus the name Arc)

Other Notes

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