Sensory Tendrils (Species) |
|
KoF |
Mikkians add □ to all Perception checks they make. |
Toughened 2 |
|
F-CRB |
Gain +2 wound threshold. |
Grit 2 |
|
F-CRB |
Gain +1 strain threshold. |
Parry 2 |
|
F-CRB |
If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 Strain to reduce damage by 2 plus ranks in Parry. |
Reflect 0 |
|
F-CRB |
If wielding a Lightsaber weapon when hit by a ranged attack, suffer 3 Strain to reduce damage by 2 plus ranks in Reflect. |
Well Rounded |
|
F-CRB |
Choose any two skills (Gunnery/Deception). They permanently become career skills. |
Sense Danger |
|
F-CRB |
Once per session, remove ■■ from any one check. |
Force Rating 1 |
|
F-CRB |
Gain +1 Force rating. |
Forager |
|
F-CRB |
Remove up to ■■ from skill checks to find food, water, or shelter. Survival checks to forage take half the usual time. |
Keen Eyed |
|
F-CRB |
Remove ■ per rank of Keen Eyed from all Perception and Vigilance checks. Decrease the time to search a specific area by half. |
Animal Bond |
|
F-CRB |
Develop a long-term bond with a single animal of a Silhouette no greater than half Force rating, rounded down. |
Jump Up |
|
F-CRB |
Once per round, may stand from seated or prone as an incidental. |
Ataru Technique |
|
F-CRB |
When making a check with the Lightsaber skill, the character may use Agility instead of Brawn. |