Chester Dol by jlykins14

Species
Xexto
Career
Bounty Huner
Specializations
Survivalist
System
Edge of the Empire

2
Threshold 10
Current 0
Threshold 11
Current 2
Ranged 0
Melee 0

Characteristics

1
4
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

EE3 Carbine
Range
Medium
Skill
Ranged: Heavy
Auto-fire, stun setting
Damage
8
Critical
3
Bola
Range
Short
Skill
Ranged: Light
Ensnare 3, Knockdown, Limited ammo 1
Damage
2
Critical
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun
Damage
9
Critical
3

0
115
295
11/11

Weapons & Armor

EE3 Carbine- Encum: 3; HP: 3
3 Bolas- Encum: 1 per; HP:2
Beast-Hide armor: Defense 0; Soak 1; Encum 3; HP 0
Utility belt: encum+1
Backpack: encum+4
Anasthetic: aerosol, food, or injection; single does average resilience check; two doses hard; 5 strain if failed, disadvantage lead to loss of maneuver; three disadvantages staggers

Neuroparalytic: injection only; hard resilience check; stuns the target for 3 Rounds; each disadvantage inflicts strain

Personal Gear

Binders
Comlink
Climbing Gear: encum 1
Fusion Lantern: encum 2
Medpack: encum 2
Stimpacks: 5 (5 wound minus one per use per day)
Restraining Bolt (in use on a battle droid)
3 doses of synthetic standard anasthetic
1 does synthetic standard neuroparalytic

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Confidence 1 The character may decrease the difficulty of any Discipline check to avoid the effects of fear by one per rank of Confidence. If [they] decrease the difficulty to zero, [they] do not have to make a Discipline check.
Beast Hide Armour 1 Add an advantage result to Coercion checks and a threat to Charm checks
Stalker 1 Add boost per rank to stealth and coordination checks
Forager 1 Remove up to two setback die from checks to find food, watet, shelter. Survival check to forage take half the time

Background

Motivation

Obligations

20 Hatred of the empire killed my family
20 Religious fanaticism "the light"

Description

Other Notes

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