Aurorra Abutho by SlightPlague

Species
Half-Chiss/ Half-Arkanian (Using Arkanian Stats)
Career
Hired Gun
Specializations
Marauder
System
Age of Rebellion

5
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
2
3
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Huntsman Vibrospear
Range
Engaged
Skill
Melee
Pierce 4, Vicious 2
Damage
+3
Critical
2

0
130
500
12

Weapons & Armor

Huntsman Vibrospear
Dmg: +3
Crit: 3
Range: Engage
Encumbrance: 4
Hard Points: 2
Qualities: Pierce 2, Vicious 2
Attachments: Monomolecular Edge 1 HP Decreases the weapon’s critical rating by 1 to a minimum of 1. (2 Weapon qualities Pierce +1 Mods)



Padded Armor
Soak: 2
Defense: 0
Encumbrance: 2
Hard Points: 0

Personal Gear

Utility Belt +1 E
Load Bearing Gear +3 E
Scanner googles 0 E
Long Range Commlink 2 E
Datapad 1 E

Assets & Resources

Critical Injuries & Conditions

Background

As a child Aurorra’s mother told her about the smooth talking Imperial employee Chiss and the details that led up to her consummation. As a child Aurorra dreamed of going to the Imperial academy and climb the ranks until she could fight side by side with her father. Beginning at an early age she trained in the Echani martial arts style and studied battle tactics to get a head start but after news of what happened on Antar 4, mass arrests, executions, and massacres without separating who was loyal and who still believed in the Seperatist movement. The thought made her sick and even worse was the possibility that her father was involved made her question even going to the Imperial academy. Still choosing to go to the Imperial Academy in hopes that she could find and confront her father before being asked to commit some form of atrocity, she learned several things before being kicked out for refusing to attack an unarmed opponent. After leaving she worked as a bounty hunter to travel the galaxy looking for her father until the Ghorman Massacre where she decided to join the Alliance and finally fight back.

Motivation

**Martial Mastery:**
This character seeks to master one or many martial arts, and so craves a teacher or experience. The battle itself is more important than the win, and defeat is acceptable as long as it enables the character to learn.

Duties

**Duty:** Ground Superiority
No matter how good air support might be, battles are eventually decided on the ground. This PC knows that taking out enemy infantry and armor in combat from turrets, armored walkers, and speeders, mechanized cavalry, and even traditional, mounted cavalry is what holds the line and wins the day. This PC is always on the lookout for key enemy ground assets to disable and destroy.

Description

Other Notes

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