remove black form vigilance/perception, searching takes half time
Grit
+1 strain
Sense advantage
1/session add 2 black to enemy check
Force rating
+1 FR
Infravision
remove up to 2 black for darkness/vision obscuring
Force Powers
Force Rating
2
Power
Move
Description
Move Sil 0 item within short range to max range (short)
Upgrade
Effect
Range 1
spend pip to add 1 range band per range rank
Magnitude 1
spend pip to affect target 1 sil larger per magnitude rank
Control
Hurl- Discipline+move to do damage to enemy = silx10 (sil 0=5)
Control
Rip things from mountings, walls, enemy hands etc.
Power
Heal/harm
Description
heal: spend pip to heal =intellect from engaged creature
harm: spend pip to cause damage=intellect to engaged creature (ignores soak) +1 conflict
Upgrade
Effect
Power
Bind
Description
Spend pip to imobilize one creature in short range for one round, if black pip is used creature takes wound equal to number of pips used (ignores soak)