Weapons & Armor
Always Equipped:
[Liquid Silver L7 Light Blaster Pistol: R4, C450; E1; H1; S(RL), R(Medium), Stun Setting, D6, C3; +2S to see against metal, equipment, and machinery]
Equipped while Flying or Combat Driving:
A/KT Shockrider Crash Suit: R3, C3000; E2(0); H1; D0, S2; Strain from Critical Hits to Vehicle Reduced by 1, Strain from Fire and Weapons with Burn Reduced by 1
Equipped Otherwise:
Creshaldyne Survivalist Armor: R6, C350; E3(0) [E1]; H2; D0, S1
Personal Gear
Equipped:
Utility Belt: R0, C25; E0 [E1]
[Glow Rod: R0, C10; E1]
Belt Pouch: R0, C10; E0 [E0]
[]
Concealment Holster: R3, C40; E0 [Holdout or Light Blaster]
Canteen: R1, C7; E1
[Rebel Alliance Field Manual: R2, C25; E1]
Firepaste: R1, C3; E0
Stowed:
Entrenching Tool: R1, C20; E1
Mess Kit: R2, C10; E0