Edge of the Empire
| Threshold | 25 |
| Current | 0 |
| Threshold | 23 |
| Current | 0 |
| Ranged | 2 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 5 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 4 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 3 | |||
| Vigilance (Will) | 3 | |||
| Brawl (Br) | 4 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 3 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-Fire, Cumbersome 3 |
Damage10 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Armor Master | 1 | When wearing armor, the character increases their total soak value by one. | |
| Improved Armor Master | 1 | When wearing armor with a soak value of two or higher, the character increases his defense by one. | |
| Bodyguard | 2 | Once per round on the character’s turn, the character may perform a Body Guard maneuver to protect one ally he is engaged with. Fie then suffers a number of strain no greater than his ranks in Body Guard. Until the start of the character’s next turn, upgrade the difficulty of all combat checks targeting the protected ally a number of times equal to the strain suffered by the character. | |
| Improved Bodyguard | 1 | Once per session, when an ally protected by the Body Guard maneuver suffers a hit, suffer the hit instead. | |
| Supreme Bodyguard | 1 | Body Guard maneuver may protect a number of engaged characters up to ranks in Resilience. |