Klö by sabes

Species
Togruta
Career
Seeker
Specializations
Pathfinder
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 13
Current 8
Ranged 0
Melee 0

Characteristics

2
3
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Energy Slingshot
Range
Short
Skill
Ranged: Light
Triggering disorient may be done with one advantage result rather than 2
Damage
3
Critical
Unarmed
Range
Skill
Brawl
Damage
2
Critical
5
Blaster Pistol
Range
Long
Skill
Damage
6
Critical

15
130
229
3/7

Weapons & Armor

Light blaster : 1 en
Energy slingshot : 1 en
Nomad Greatcoat : 1 soak 1 en
Macrobinoculars: 1 en

Personal Gear

Ration pack x 2

Assets & Resources

Cave crystals 4

Critical Injuries & Conditions

Background

Klö grew up on a small planet, not so faraway from Shili. The planet was often traversed by various species from around the galaxy. In most instances the tribe had had no problems with visitors, these meetings leading mostly to information and resource gains. At a young age Klö had been assigned the responsibility of escorting these visitors around the planet. She rather enjoyed learning about these far away cultures and places.

While still quite young, she was showing a seemingly friendly Tynnan and his crew around when everything changed. As soon as the crew of Tynnan’s learned how to harvest the warmth of the astrob trees, they turned on unprepared Klö. The Tynnan’s, in swift form, harvested and sped off with their warmth resources. The entire planet began to freeze over and the villagers along with it. Klö, on the opposite end of the planet from the village, was able to make her way back in a cruiser. Unfortunately it was only in enough time to see the ice crystals forming on her friends and family. She hovered as long as she could, searching for survivors, but none appeared. Finally she resigned and flew off with just enough fuel to make it to the home world. Except, she didn’t make it to the home world. Unable to forgive herself and unable to give up on the hope of survivors she swung a hard right and set off for the next closest planet. She decided she would not return to the home world until the truth of the Tynnans was uncovered. This however, has proved to be far more difficult than she had imagined and her vows and beliefs have quickly fallen victim to the ever fickle reactions of the galaxies surrounding her.

Motivation

Wanderlust/novelty - her curiosity of people and places often overriding her sense of obligation.

Morality

50

Description

Obligation- Betrayal - of the Tynnan and as she sees it, her self. 14.

Other Notes

Pack instincts when performing the assist maneuver grant two boost dice instead of one.

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