Vibrosword
Bola
Blaster Carbine
Heavy Blaster Pistol
Padded Armor
Mandalorian Helmet by Ma
Light Saber (basic) [ancient quality]
Grapple Hook (Medium Range)
Integrated Holsters
Beskar Quality/Vaccuum sealed
Micro Rocket
Personal Gear
Bag
Utility Belt
2 Stimpacks
1 Emergency Medpack
3 Binders
Sabbac Deck
Scanner Goggles
Thermal Cloak
Water Purifier
Adverse Environment Gear
Assets & Resources
ARTEM1S
N.A.Y.
MK III Backpack (extra pockets)
5 litres of bacta
Toxin Detector
TEST #8384 WEAPON FROM SPHERE SECURITY
(inner core) +1 damage heavy blaster
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Lethal Blows
1
EOE pg 59
Add +10 per rank of Lethal Blows to any critical injury results inflicted on opponents
Dodge
3
EOE pg 59
When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed ranks in Dodge.
Quick Draw
1
EOE pg 59
Once per round draw or holster a weapon or accessible item as an incidental
Jump Up
1
EOE pg 59
Once per round, may stand from seated or prone as an incidental
When wearing armor, increase total soak value by 1
Side Step
1
CoR pg 29
Once per round, perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step.
Grit
4
+4 Strain threshold
Uncanny Reactions
2
+1 advantage dice to Vigilance checks
Quick Strike
1
+1 advantage per Quick Strike to combat checks against targets that have not acted yet this encounter
Stalker
2
+1 advantage per rank of Stalker to Stealth and Coordination checks.
Sleight of Mind
1
Add advantage to all stealth checks unless the opposition is immune to force powers.
Fear The Shadows
1
Make a Hard Deception check to force a single minion group taor rival to flee
Improved Reflect
1
When reflecting a hit that generated despair or 3 threats, may hit one target in medium range with the same damage as the initial hit, after original attack resolves.
Precise Aim
1
Once per round, may perform Precise Aim manuever. Suffer no greater than rank in Precise Aim to reduce target's melee and ranged defense per strain.
Force Powers
Force Rating
2
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.
The user m ay spend two force dice to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance
The user may spend force dice and succeed at an Average ( ♦ ♦ ) Vigilance check (oi opposed Vigilance vs. Discipline check) to see through illusions
Upgrade
Effect
Magnitude
Spend a Force dice to gain one additional detail per Magnitude Upgrade purchased
Power
Move
Description
The Force user can move small objects via the power of The Force. The user may spend force dice to move 1 object of silhouette 0 that is within short range up to maximum range.
Upgrade
Effect
Strength
Spend a Force dice to increase silhouette able to be targeted equal to strength upgrades purchased.
Background
Shoshanna Orelia 'Sooki' Eldar of House Mios.
Born of the Madalorian Clan Eldar (father: Yarrik mother: Yora), she was sent off with a HK series assassin droid named N.A.Y. that was programmed with a Nanny function, landing onto Christophsis she grew up there being trained by the droid to blacksmith and be more crafty with the scraps the droid collected while she stayed home studying and tinkering. As she got older she began ruthless physical training to survive on her own, upon her time selling her creations to the black market she heard about bounty hunting and how much money it could bring. The possibility of finding her mom and dad’s whereabouts and if they survived give her something to look forward to. She currently is training to be a great bounty hunter like her father was.
Motivation
Restore my clan's once former glory and find my parents along the way, if I find out they're dead I'll just stick with plan b and become the most bitchin' bounty hunter in the galaxy c:
Obligations
Morality - 65
Description
H: 170cm
W: 55kg
Complexion: olive tan skin with a scar running diagonally over her nose bridge; an injury from N.A.Y. and her escape from Mandalore. Speckled in freckles from working and training under the sun all day. A couple minimal scarring on her back and one long scar that diagonally runs up her upper arm.
She wears her dark and long wavy hair in a half-up half down hair style. Sea green eyes that are complimented by a war paint-like substance she makes herself in a plum color. Usually dressed in salvaged clothing she's found from crash sites as well as looted off of corpses. Everything a little too big for her frame, layered over her makeshift sports bra she made and training shorts, but once her bounty hunting gig pays well enough, she'd be able to find better clothing and armor.