Gress Seesrok by Mearn4d10

Species
Mon Calamari
Career
Engineer
Specializations
Shipwright, Slicer, Heavy, Mechanic
System
Age of Rebellion

6
Threshold 18
Current 0
Threshold 21
Current 0
Ranged 1
Melee 2

Placeholder Image

Characteristics

3
3
4
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) X 1 +bb -ss
Charm (Pr) 2
Coercion (Will) 1
Computers (Int) X 3 +vv or +Rank+bbbb
Cool (Pr) 1 -s I:+vvv
Coordination (Ag) 1 +bb -ss +Rank
Deception (Cun) 1
Discipline (Will) 2 +b
Leadership (Pr) 4 -s
Mechanics (Int) X 3 +*vv
Medicine (Int) 1 +v
Negotiation (Pr) 1
Perception (Cun) X 2 +2Rank +bb
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) X 2
Resilience (Br) X 2
Skulduggery (Cun) X 2 +b
Stealth (Ag) X 1 +bb -ss
Streetwise (Cun) 1
Survival (Cun) 1
Vigilance (Will) X 2 +2Rank -ss I:+vvv
Brawl (Br) X 2
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 1

Attacks

Spear Blaster
Range
Engaged
Skill
Melee
Pierce 3, Accurate 1, -2 sb
Damage
5
Critical
2
Spear Blaster
Range
Long
Skill
Ranged: Heavy
Stun Setting, Accurate 3, -2 sb, ESight [Inc aim @short]
Damage
11
Critical
3
HisstTech Snub Grenade Launcher
Range
Long
Skill
Gunnery
Limited Ammo 9, Accurate 2, Prepare 1
Damage
[8] Per Grenade
Critical
[4] Per Grenade
Wookie's Roar Pistol
Range
Medium
Skill
Ranged: Light
Acc 3, Stun Setting [M], QD, Asc Gun (all), ESght (all), MagTether (all)
Damage
9
Critical
4
Doomtide Pike
Range
Engaged
Skill
Melee
WP, Stun 3, Concussive, Defensive 2, Defective 1, Accurate 1, Returning, Ensnare, Cumbersome 1, Blowback
Damage
6
Critical
5
Stealth Vibroknife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1, Vicious 1, Custom Grip
Damage
4
Critical
2
Underslun Scattergun
Range
Short
Skill
Ranged: Heavy
Blast 5, Knockdown, Limited Ammo 1
Damage
6
Critical
5
"Breaker" Heavy Hydrospanner
Range
Engaged
Skill
Melee
Cumbersome 3, Disorient 1, Inaccurate 1
Damage
5
Critical
4
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
4
Critical
2

0
1460
0
8/12

Weapons & Armor

- GressTek Armor Vest [Omniscanner (all), SquadTac (All), Enhanced Optic Suite]
- HisstTek Subtle Armor E2 [0]
Soak 3, , HP 1, Defense 1 [Omniscanner, Concealed Climbing Cord]; Smuggling Compartment (Enc 2, vs SKD); Insulated vs Heat and Cold (+ Boost die when resisting effects of heat and cold); Embellishment Stealth: + v to Stealth; Skill assist Skullduggery: +b; Integrated Breath Mask
Leg Brace: Reduce damage taken from falling by 10, and Critical Hits suffered from falling by 20
- HissTek Heavy Armor E2 [0]
S4, Def 2/3, +v Stealth, [Omniscanner (all), SquadTac (All), Low-Friction (+Cord rank), Threat Monitor, Enhanced Optics Suite]
- Ancient Leviathan Power Armor E8 [5]
- Cargo Apparel E0 (Carry 3 Items up to Enc1)
- [Alliance] Engineer's Helmet and Vest (S1, 1 Rank Durable)
- Skulking Gear (+v Stealth, Soak 1 RDef 1)
- Casual Core Worlds Clothes (no mods)

- Wookie's Roar Pistol E1 [MagTether (QD), Ascension Gun (+b, 2 bands/rnd), Elec Sight (Accurate1, Free Aim Short)]
- Modern Mon Cal Spear Blaster E4 [Combat Tested, AccuSpin Barrel, MagTether (QD), Elec Sight (Accurate1, Free Aim Short), Mono Edge (Pierce +2)
- HissTek Snub GL E2
Frag Dam 8, Crit 4, Rng Short, Enc 1, Blast 6, LA 1
Stun Grenade Dam 8, Crit N/A, Rng Short, Enc 1, Blast 8, Disorient 3, Contact-3 rnd delay, LA1
Ion Grenade Dam 10 Crit 5, Rng Short, Enc 1, Blast 7, Disorient 5, Stun Damage (Droid Only), LA1

- Military Holdout Blaster E1 [RevE, MagTether (QD)]
- Mon Cal Battle Baton E1
- Ion Blaster E2 ( https://star-wars-rpg-ffg.fandom.com/wiki/Ion_Blaster )
- Ancient Mon Cal Spear Blaster

Personal Gear

- Loadbearing Gear (E-4)
- Utility Belt [E-3, 2 fast pouches]
- Surveyor's Bag (E-2)
- HissTek Heavy Armor E2 [0]
S4, Def 2/3, +v Stealth, [Omniscanner (all), SquadTac (All), Low-Friction (+Cord rank), Threat Monitor, Enhanced Optics Suite]
- Wookie's Roar Pistol E1 [MagTether (QD), Ascension Gun (+b, 2 bands/rnd), Elec Sight (Accurate1, Free Aim Short)]
- Modern Mon Cal Spear Blaster E4 [Combat Tested, Custom Grip (Accurate+1), AccuSpin Barrel,, Elec Sight (Accurate1, Free Aim Short), Mono Edge (Pierce +2)
- HissTek Snub GL E2
- VX-A Intelligent Toolbox E3
- Databreaker E1 (+bb)
- Savior Anti-Grav Chute E1
- Emergency Medpack E1
- DataVac E1 (+v to use, Compact 3, exobyte capacity)
- Stimpack x 10
- Memstik x 5
- Grenades
Standard x 1 Ranged (Light) Dam 8, Crit 4, Rng Short, Enc 1, Blast 6, Limited Ammo 1
Stun x 1 Dam 8, Crit N/A, Rng Short, Enc 1, Blast 8, Disorient 3, 3 rnd delay, LA1
Ion x 1 Dam 10 Crit 5, Rng Short, Enc 1, Blast 7, Disorient 5, Stun Damage (Droid Only), LA1

Assets & Resources

GEAR
- MilPak (E-7)*
- Loadbearing Gear (E-4)
- Utility Belt [E-3, 2 fast pouches]
- Surveyor's Bag (E-2)
- Savior Anti-Grav Chute
- Repulsor Assist Unit E1 [ https://star-wars-rpg-ffg.fandom.com/wiki/Repulsor_Assist_Unit ]
- DataVac E1 (+v to use, Compact 3, exobyte capacity)
- Cold Weather Gear
- Thermal Cloak
- Comlink (earbud)
- Emergency Medpack
- Breath Mask
- Canteen
- Mon Cal Gil
- Glow Rod
- Stimpack x 10
- Memstik x 5

Critical Injuries & Conditions

TOOLS
- Specialty Tool: Mechanics E1 {+*vv, Concealable 3}
- VX-A Intelligent Toolbox E3
- Gress's Compact Tools E1 (+v)
- Custom Slicer Gear E1 (Compact 1, +vv)
- Custom BlackOps DataBreaker (+rank +bbbb)
- Databreaker (+bb)
- "Breaker" Heavy Hydrospanner (+v)
- Tool Belt [+v]
- PX-7 Heat Sensor
- Z-95 Spec Scanner
- Z-95 Heavy Owner's Workshop Manual (Original programmed copy)

ASSEMBLY PLANS: Silhouette 6 Starships (Pelta)



Talents

Name Rank Book & Page Description
Barrage 2 Heavy +3 dmg w/ R(H) or Gunnery at Long/Extreme
Brace 2 Heavy Maneuver: remove 1 environmental setback per rank form next shot
Burly 3 Heavy Reduce Cumbersome/Encumbrance of wielded weapon by 3
Bypass Security 3 Slicer Remove 3 Setback when disabling a security device/locked door
Codebreaker 1 Slicer Remove 1 setback when codebreaking/decrypting. Decrease Diff by 1
Stroke of Genius 1 Shipwright 1/ session, use Intellect instead of other attribute for a Skill
Known Schematic 1 Shipwright 1/session Hard KN(Ed) check to be familiar with ship or building design
Confidence 1 PLOT (HoD) Decrease diff of Discipline (Fear) checks, skip if reduced to Simple
Exhaust Port 1 Shipwright Spend 1 Destiny before attacking Vehicle/Starship to ignore Massive for the attack
Debilitating Shot 1 Shipwright Successful Ship/Vehicle weapon attack, 2 Adv reduce max speed by 1 until end of next round
THE HARDER THEY FALL (+2 ally) 1 Engineer 1/session: 1 Destiny and Hard Mech/War/Ed to crit Vehicles, Structures, and Droids on every attack that does damage for the encounter
Dedication 3 +1 Agility, +1 Intellect, +1 Willpower
THtF Increase Number 1 Engineer Extend THtF Benefit to Rank allies in Medium range
Defensive Slicing [I] 3 Slicer Upgrade Opposed Computers checks when Defending a system
Commanding Presence 1 The character removes a Setback die per rank of Commanding Presence from his Leadership and Cool checks.
Dockyard Expertise 2 Shipwright Avg Kn(Ed) in Dry Dock reduces time/cost for repairs/mods by 50%, min 1day/100cr
Gearhead 1 Mechanic -s to Mechanics checks, half cost for Mods
Eye for Detail 2 Shipwright take R strain to convert R Successes to Adv on Mechanics/Computer checks
Fine Tuning 1 1 Shipwright Repair +Ranks SS on Vehicle/Starship
Redundant Components 1 Mechanic 1/session, Easy Mechanics check to harvest parts from working device to fix broken one and have both function
Grit 4 +1 Strain Threshold/R
Master Artisan 1 Shipwright 1/rnd incidental, 2 strain = decrease Mechanics diff by 1, min 1
Durable 1
Master Slicer 1 Slicer 1/rnd incidental, 2 strain = decrease Computers diff by 1, min 1
Natural Programmer 1 Slicer 1/session: reroll Computers/Astrogation
Push The Specs 1 Shipwright A: Avg KN(Ed) increases vehicle/ship speed by 1 for Int rounds
Resolve 1 Slicer - Ranks involuntary Strain taken, min 1
Smart Handling 1 Shipwright A: Hard Kn(Ed) to boost Handling by 2+Adv, max +4, until start of next round
Solid Repairs 3 Shipwright, Mechanic Repair +R HT on Vehicle/Starship
Technical Aptitude 2 Slicer Reduce time for Computer related checks by 50%
Toughened 3 Heavy, Mechanic +2 Wound Threshold /R

Background

Promising student turned to support revolutionary. Design, repair, crack. Repeat. Add a dash of Piracy and privateering for the Cause.

Future Specs to Consider: Outlaw Tech, Gadgeteer, Gunner, Operator

Droid Companion: 10TA-C1E5





Languages: Mon Cala, Basic, Sullustian, Verpine, Huttese

Motivation

The Empire is repressing nonhumans at an alarming rate, taking the principles of the Republic and warping them to control and dominate the Galaxy. This cannot stand.

Duties

Z-95 Heavy Manual Project (COMPLETED)
Recruit Tech Squad
Recruit Technicians Hershal Aguro (Human), Kendat Pieweto (Rodian), Merrak Hooge (Half-Bothan), and Ralgadorr Thew (Aquilish)
SideSeat Squad - dedicated co-pilots to team up with Saber Squadron!
Dragon Squad - Drago and his Heavies
Acklay Squad - Combat Engineers

Description

Rank: Technical Officer
Battle Scar: Commanding Presence {a slightly puckering blaster scar along the left side of his head, mostly above his eye

Shipcrafting Spare Parts: 18,269
Precision Instruments x 3 5 Enc, +v, -1 setback for leadership
Spec Tools (Leadership Battleboards) x 3 2 Enc, +*, +v
Mechanics tools x 12: 1 Enc, + v, Delicate: GM may spend 2 Threats or 1 Despair from any check w/ this gadget to have it become damaged one step

Other Notes

Memorized: GressTek Tactical Gear, Hisst Grenades, Improved Gadget, Simple Tools, Outlaw Databreaker

Templates Available:
Tools: Simple Tools[A], Slicer Tools[A], Improved Gadget[H], Outlaw Databreaker[H]
Armor: Reinforced Clothing[A], GressTek Tactical Gear[E], HissTek Combat Armor[A], Flare Jacket [A]
Storage: Military Pack [H] (and Tricked Out), Load Bearing Gear[A] (and Tricked Out), Utility Belt [E] (and Tricked Out)
Vehicles/Starships: Starfighter Frame[H], Fusial Thrust Engine[H], Sleek Carapace[A], Lantilles Swoop Bike [H]
Grenades/Torps: Hisst Grenades [H], HIC "Mercy" Grenade [H]

Personal Templates:
GressTek Tactical Gear [Cost 25cr; Dif Easy; 6 hours; Crafters 2; Soak 1, Encumbrance 1, HP 1, restrictive (+t) vs coordination.]

Hisstek Combat Armor: [Cost 2125/X; Diff Average; Encumbrance 4, Hard Points 5, Soak 3, Defense 1, Sealable, Embellishment Stealth]

Portable DataVac: (Imp Gadget) A plain rectangular brick of durable composite the size of a large datapad, this high-density storage device is designed for one thing: holding as much data as the designer could fit in the allotted volume, and transferring it into or out of itself at high rates of speed. A simple port array under one water/spacetight sealed end accepts practically any widely known port design or adapter. Encumbrance 1, $250, Rarity X, VERY LIKELY RESTRICTED ONCE IT BECOMES WIDELY KNOWN. [Enhanced Performance: durability, Enhanced Performance: storage space]

GressTek Ward Cape: (armor attachment) Price 2500
Difficulty Hard (3p)/16 hours HP Required 2 Rarity Custom
Activate as a Maneuver; Defensive 1; add +setback to perception checks to determine true nature
Mods: 1x Defensive +1; 2x Deflective +1; 2x add +setback to perception checks to determine true nature; 1x Activate as incidental

Rainy Day Parts Stash: 3,573

Yellow Prince Weapons Reaining
Weapons:

4.5 Forward-, 5 Port-, and 5 Starboard-mounted Medium Turbolaser Batteries
Fire Arc Dam Crit Range Qualities
Forward, Port, and Starboard 10 3 Long Breach 3, Linked 1, Slow Firing 1
5 Forward- and 5 Aft-mounted Light Quad Turbolasers
Fire Arc Dam Crit Range Qualities
Foward, Port and Starboard or Aft 9 3 Medium Breach 2, Linked 3, Slow-Firing 1
3 Forward-, 5 Port-, and 5 Starboard-mounted Heavy Laser Cannons
Fire Arc Dam Crit Range Qualities
Forward or Port or Starboard 6 3 Short -

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