Gress Seesrok by Mearn4d10

Species
Mon Calamari
Career
Engineer
Specializations
Shipwright, Slicer, Heavy, Mechanic
System
Age of Rebellion

7
Threshold 20
Current 0
Threshold 22
Current 4
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
4
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) X 1 [SC] +R+bb -ss
Charm (Pr) 2
Coercion (Will) 1
Computers (Int) X 3 +vv or +R+bbbb
Cool (Pr) 2 -s [Hvy]I:+vvv
Coordination (Ag) 1 [SC]+bb -ss +Rank
Deception (Cun) 1
Discipline (Will) 3 +b
Leadership (Pr) 2 -s
Mechanics (Int) X 4 +*vv
Medicine (Int) 1 +v
Negotiation (Pr) 2
Perception (Cun) X 2 [hvy]+2Rank +bb
Piloting: Planetary (Ag) 2
Piloting: Space (Ag) X 2
Resilience (Br) X 2
Skulduggery (Cun) X 2 +b
Stealth (Ag) X 2 [sc]+R +bb -ss
Streetwise (Cun) 1
Survival (Cun) 1
Vigilance (Will) X 2 [Hvy]+2Rank -ss I:+vvv
Brawl (Br) X 2
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 1

Attacks

Spear Blaster
Range
Engaged
Skill
Melee
Pierce 3, Accurate 1, -2 sb
Damage
5
Critical
2
Spear Blaster
Range
Long
Skill
Ranged: Heavy
Stun Setting, Accurate 3, -2 sb, ESight [Inc aim @short]
Damage
11
Critical
3
HisstTech Snub Grenade Launcher
Range
Long
Skill
Gunnery
Limited Ammo 9, Accurate 2, Prepare 1
Damage
[8] Per Grenade
Critical
[4] Per Grenade
Wookie's Roar Pistol
Range
Medium
Skill
Ranged: Light
Acc 3, Stun Setting [M], QD, Asc Gun (all), ESght (all), MagTether (all)
Damage
9
Critical
4
Doomtide Pike
Range
Engaged
Skill
Melee
WP, Stun 3, Concussive, Defensive 2, Defective 1, Accurate 1, Returning, Ensnare, Cumbersome 1, Blowback
Damage
6
Critical
5
Stealth Vibroknife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1, Vicious 1, Custom Grip
Damage
4
Critical
2
Underslun Scattergun
Range
Short
Skill
Ranged: Heavy
Blast 5, Knockdown, Limited Ammo 1
Damage
6
Critical
5
"Breaker" Heavy Hydrospanner
Range
Engaged
Skill
Melee
Cumbersome 3, Disorient 1, Inaccurate 1
Damage
5
Critical
4
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
4
Critical
2

0
1460
0
8/12

Weapons & Armor

- GressTek Armor Vest [Omniscanner (all), SquadTac (All), Enhanced Optic Suite]
- HisstTek Subtle Armor E2 [0]
Soak 3, , HP 1, Defense 1 [Omniscanner, Concealed Climbing Cord]; Smuggling Compartment (Enc 2, vs SKD); Insulated vs Heat and Cold (+ Boost die when resisting effects of heat and cold); Embellishment Stealth: + v to Stealth; Skill assist Skullduggery: +b; Integrated Breath Mask
Leg Brace: Reduce damage taken from falling by 10, and Critical Hits suffered from falling by 20
- HissTek Heavy Armor E2 [0]
S4, Def 2/3, +v Stealth, [Omniscanner (all), SquadTac (All), Low-Friction (+Cord rank), Threat Monitor, Enhanced Optics Suite]
- Ancient Leviathan Power Armor E8 [5]
- Cargo Apparel E0 (Carry 3 Items up to Enc1)
- [Alliance] Engineer's Helmet and Vest (S1, 1 Rank Durable)
- Skulking Gear (+v Stealth, Soak 1 RDef 1)
- Casual Core Worlds Clothes (no mods)

- Wookie's Roar Pistol E1 [MagTether (QD), Ascension Gun (+b, 2 bands/rnd), Elec Sight (Accurate1, Free Aim Short)]
- Modern Mon Cal Spear Blaster E4 [Combat Tested, AccuSpin Barrel, MagTether (QD), Elec Sight (Accurate1, Free Aim Short), Mono Edge (Pierce +2)
- HissTek Snub GL E2
Frag Dam 8, Crit 4, Rng Short, Enc 1, Blast 6, LA 1
Stun Grenade Dam 8, Crit N/A, Rng Short, Enc 1, Blast 8, Disorient 3, Contact-3 rnd delay, LA1
Ion Grenade Dam 10 Crit 5, Rng Short, Enc 1, Blast 7, Disorient 5, Stun Damage (Droid Only), LA1

- Military Holdout Blaster E1 [RevE, MagTether (QD)]
- Mon Cal Battle Baton E1
- Ion Blaster E2 ( https://star-wars-rpg-ffg.fandom.com/wiki/Ion_Blaster )
- Ancient Mon Cal Spear Blaster

Personal Gear

- Loadbearing Gear (E-4)
- Utility Belt [E-3, 2 fast pouches]
- Surveyor's Bag (E-2)
- HissTek Heavy Armor E2 [0]
S4, Def 2/3, +v Stealth, [Omniscanner (all), SquadTac (All), Low-Friction (+Cord rank), Threat Monitor, Enhanced Optics Suite]
- Wookie's Roar Pistol E1 [MagTether (QD), Ascension Gun (+b, 2 bands/rnd), Elec Sight (Accurate1, Free Aim Short)]
- Modern Mon Cal Spear Blaster E4 [Combat Tested, Custom Grip (Accurate+1), AccuSpin Barrel,, Elec Sight (Accurate1, Free Aim Short), Mono Edge (Pierce +2)
- HissTek Snub GL E2
- VX-A Intelligent Toolbox E3
- Databreaker E1 (+bb)
- Savior Anti-Grav Chute E1
- Emergency Medpack E1
- DataVac E1 (+v to use, Compact 3, exobyte capacity)
- Stimpack x 10
- Memstik x 5
- Grenades
Standard x 1 Ranged (Light) Dam 8, Crit 4, Rng Short, Enc 1, Blast 6, Limited Ammo 1
Stun x 1 Dam 8, Crit N/A, Rng Short, Enc 1, Blast 8, Disorient 3, 3 rnd delay, LA1
Ion x 1 Dam 10 Crit 5, Rng Short, Enc 1, Blast 7, Disorient 5, Stun Damage (Droid Only), LA1

Assets & Resources

GEAR
- MilPak (E-7)*
- Loadbearing Gear (E-4)
- Utility Belt [E-3, 2 fast pouches]
- Surveyor's Bag (E-2)
- Savior Anti-Grav Chute
- Repulsor Assist Unit E1 [ https://star-wars-rpg-ffg.fandom.com/wiki/Repulsor_Assist_Unit ]
- DataVac E1 (+v to use, Compact 3, exobyte capacity)
- Cold Weather Gear
- Thermal Cloak
- Comlink (earbud)
- Emergency Medpack
- Breath Mask
- Canteen
- Mon Cal Gil
- Glow Rod
- Stimpack x 10
- Memstik x 5

Critical Injuries & Conditions

TOOLS
- Specialty Tool: Mechanics E1 {+*vv, Concealable 3}
- VX-A Intelligent Toolbox E3
- Gress's Compact Tools E1 (+v)
- Custom Slicer Gear E1 (Compact 1, +vv)
- Custom BlackOps DataBreaker (+rank +bbbb)
- Databreaker (+bb)
- "Breaker" Heavy Hydrospanner (+v)
- Tool Belt [+v]
- PX-7 Heat Sensor
- Z-95 Spec Scanner
- Z-95 Heavy Owner's Workshop Manual (Original programmed copy)

ASSEMBLY PLANS: Silhouette 6 Starships (Pelta)



Talents

Name Rank Book & Page Description
Dedication 3 Shipwright, Slicer, Heavy +1 Agility Intellect Willpower
Defensive Slicing (Improved) 2 Slicer WHen Defending, upgrade opponent difficulty by Ranks
Dockyard Expertise 2 Shipwright Avg KnEd check in drydock to reduce time/cost for repairs/mods/attachments by
Durable 1 Heavy, SithSkin `-10 per rank to crits
Enduring 1 Mechanic +1 soak
Exhaust Port 1 Shipwright spend 1 Destiny to ignore Massive on Ship/Vehicle
Eye for Detail 2 Shipwright Mechanics/Computers: may spend Ranks strain to covert * to v 1:1
Fine Tuning 1 Shipwright, Mechanic when reducing SS, reduce +1 per Rank
Gearhead 2 Mechanic - ss from Mechanics checks, 1/2 cost to mod attachments
Grit 6 Heavy, Mechanic, Shipwright, Slicer +1 strain
Known Schematic 1 Shipwright 1/session, Hard KnEd to be familiar with Building/Ship
Master Artisan 1 Shipwright 1/r Inc: 2 strain to decrease Mechanics checks by 1, min Easy
Master Slicer 1 Slicer 1/r Inc: 2 strain to decrease Comp/Slicing checks by 1, min Easy
Barrage 2 Heavy +3 dmg w/ R(H) or Gunnery at Long/Extreme
Mental Fortress 1 Slicer 1 Destiny to ignore critst to Int/Cunning for encounter
Brace 2 Heavy Maneuver: remove 1 environmental setback per rank form next shot
Burly 3 Heavy Reduce Cumbersome/Encumbrance of wielded weapon by 3
Natural Programmer 1 Slicer 1/session reroll a Computers/Astrogation check
Bypass Security 3 Slicer Remove 3 Setback when disabling a security device/locked door
Push the Specs 1 Shipwright Avg KnEd check to increase Ship/Veh speed by 1 for Int rounds. V and 2ss per extended round
Codebreaker 2 Slicer Remove 2 setback when codebreaking/decrypting. Decrease Diff by 1
Commanding Presence 1 Battle Scar remove Ranks setbacks from Cool & Leadership
Confidence 1 PLOT (HoD) Reduce difficulty of Discipline cheks vs fear by Ranks. Skip check if diff 0
Redundant Systems 1 Mechanic 1/Session: Easy Mechanics to get repair parts without breaking salvaged item
Debilitating Shot 1 Shipwright Starship/vehicle Weapon: vv to reduce max speed of target by 1 until end of next round
Resolve 1 Slicer -1 involuntary strain loss, minimum 1
Skilled Slicer 1 Slicer When Making Computers checks, spend Triumph to do Slicing Actions as Maneuvers
Smart handling 1 Shipwright Sil 4+ ship: Hard KnEd to increase handling by 2 +1 per v spent (max +4), Triumph may extend to end of encounter
Solid Repairs 3 Shipwright +Ranks HT repaired per ship/vehicle repair check
Stroke of Genius 1 Shipwright 1/session use Intellect instead for a skill check
Technical Aptitude 2 Slicer Computer related tasks -50% time
Toughened 4 Heavy. Mechanic +2 wounds
The Harder They Fall 1 Engineer 1/session, 1 Destiny, Hard KnEd or Mechanics: self +2 w/in Medium crit Droid/Vehicle/Ship/Building if attack damages

Background

Promising student turned to support revolutionary. Design, repair, crack. Repeat. Add a dash of Piracy and privateering for the Cause.

Future Specs to Consider: Outlaw Tech, Gadgeteer, Gunner, Operator

Droid Companion: 10TA-C1E5





Languages: Mon Cala, Basic, Sullustian, Verpine, Huttese

Motivation

The Empire is repressing nonhumans at an alarming rate, taking the principles of the Republic and warping them to control and dominate the Galaxy. This cannot stand.

Duties

Z-95 Heavy Manual Project (COMPLETED)
Recruit Tech Squad
Recruit Technicians Hershal Aguro (Human), Kendat Pieweto (Rodian), Merrak Hooge (Half-Bothan), and Ralgadorr Thew (Aquilish)
SideSeat Squad - dedicated co-pilots to team up with Saber Squadron!
Dragon Squad - Drago and his Heavies
Acklay Squad - Combat Engineers

Description

Rank: Technical Officer
Battle Scar: Commanding Presence {a slightly puckering blaster scar along the left side of his head, mostly above his eye

Shipcrafting Spare Parts: 18,269
Precision Instruments x 3 5 Enc, +v, -1 setback for leadership
Spec Tools (Leadership Battleboards) x 3 2 Enc, +*, +v
Mechanics tools x 12: 1 Enc, + v, Delicate: GM may spend 2 Threats or 1 Despair from any check w/ this gadget to have it become damaged one step

Other Notes

Memorized: GressTek Tactical Gear, Hisst Grenades, Improved Gadget, Simple Tools, Outlaw Databreaker

Templates Available:
Tools: Simple Tools[A], Slicer Tools[A], Improved Gadget[H], Outlaw Databreaker[H]
Armor: Reinforced Clothing[A], GressTek Tactical Gear[E], HissTek Combat Armor[A], Flare Jacket [A]
Storage: Military Pack [H] (and Tricked Out), Load Bearing Gear[A] (and Tricked Out), Utility Belt [E] (and Tricked Out)
Vehicles/Starships: Starfighter Frame[H], Fusial Thrust Engine[H], Sleek Carapace[A], Lantilles Swoop Bike [H]
Grenades/Torps: Hisst Grenades [H], HIC "Mercy" Grenade [H]

Personal Templates:
GressTek Tactical Gear [Cost 25cr; Dif Easy; 6 hours; Crafters 2; Soak 1, Encumbrance 1, HP 1, restrictive (+t) vs coordination.]

Hisstek Combat Armor: [Cost 2125/X; Diff Average; Encumbrance 4, Hard Points 5, Soak 3, Defense 1, Sealable, Embellishment Stealth]

Portable DataVac: (Imp Gadget) A plain rectangular brick of durable composite the size of a large datapad, this high-density storage device is designed for one thing: holding as much data as the designer could fit in the allotted volume, and transferring it into or out of itself at high rates of speed. A simple port array under one water/spacetight sealed end accepts practically any widely known port design or adapter. Encumbrance 1, $250, Rarity X, VERY LIKELY RESTRICTED ONCE IT BECOMES WIDELY KNOWN. [Enhanced Performance: durability, Enhanced Performance: storage space]

GressTek Ward Cape: (armor attachment) Price 2500
Difficulty Hard (3p)/16 hours HP Required 2 Rarity Custom
Activate as a Maneuver; Defensive 1; add +setback to perception checks to determine true nature
Mods: 1x Defensive +1; 2x Deflective +1; 2x add +setback to perception checks to determine true nature; 1x Activate as incidental

Rainy Day Parts Stash: 3,573

Yellow Prince Weapons Reaining
Weapons:

4.5 Forward-, 5 Port-, and 5 Starboard-mounted Medium Turbolaser Batteries
Fire Arc Dam Crit Range Qualities
Forward, Port, and Starboard 10 3 Long Breach 3, Linked 1, Slow Firing 1
5 Forward- and 5 Aft-mounted Light Quad Turbolasers
Fire Arc Dam Crit Range Qualities
Foward, Port and Starboard or Aft 9 3 Medium Breach 2, Linked 3, Slow-Firing 1
3 Forward-, 5 Port-, and 5 Starboard-mounted Heavy Laser Cannons
Fire Arc Dam Crit Range Qualities
Forward or Port or Starboard 6 3 Short -

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