Threshold | 16 |
Current | 7 |
Threshold | 16 |
Current | 0 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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Athletics (Br) | 1 |
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Charm (Pr) | 0 |
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Coercion (Will) | 2 |
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Computers (Int) | 0 |
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Cool (Pr) | X | 2 |
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Coordination (Ag) | X | 0 |
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Deception (Cun) | X | 0 |
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Discipline (Will) | 0 |
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Leadership (Pr) | 0 |
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Mechanics (Int) | 0 |
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Medicine (Int) | 0 |
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Negotiation (Pr) | 0 |
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Perception (Cun) | X | 0 |
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Piloting: Planetary (Ag) | 0 |
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Piloting: Space (Ag) | X | 0 |
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Resilience (Br) | 0 |
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Skulduggery (Cun) | X | 0 |
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Stealth (Ag) | 0 |
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Streetwise (Cun) | X | 0 |
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Survival (Cun) | 0 |
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Vigilance (Will) | X | 0 |
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Brawl (Br) | 0 |
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Gunnery (Ag) | 0 |
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Lightsaber (Br) | 0 |
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Melee (Br) | 0 |
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Ranged: Light (Ag) | X | 10 |
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Ranged: Heavy (Ag) | 0 |
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Knowledge: Core Worlds (Int) | 0 |
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Knowledge: Education (Int) | 0 |
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Knowledge: Lore (Int) | 0 |
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Knowledge: Outer Rim (Int) | X | 0 |
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Knowledge: Underworld (Int) | X | 0 |
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Knowledge: Warfare (Int) | 0 |
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Knowledge: Xenology (Int) | 0 |
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Disruptor Pistol |
RangeShort |
SkillRanged: Light |
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Vicious 4,enc 2,hp 2,removed safety features(boost to first shot in enc)Electronic sighting system(aim as incidental),Custom grip(Remove 1 setback.) |
Damage10 |
Critical2 |
|
Disruptor Pistol |
RangeShort |
SkillRanged: Light |
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Vicious 4,enc 2,hp 2,removed safety features(boost to first shot in enc),Custom grip(Remove 1 setback.) |
Damage10 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
grit | 2 | gain 1 strain threshold per rank. | |
quick strike | 2 | 1 boost against enemies not yet to act. | |
rapid reaction | 2 | suffer strain to add success to initiative rolls. | |
improved quick draw | 1 | twice per round draw weapon as incidental. | |
lethal blows | 2 | +10 per rank to any crits. | |
toughened | 1 | +2 wound threshold per rank | |
Call'em | 1 | Do not add setbacks due to the aim maneuver. | |
Dodge | 1 | Upgrade the difficulty of check by number of rank by taking strain equal to rank. | |
sorry about the mess | 1 | reduce crit rating by 1 against characters who have not yet acted. | |
confidence | 1 | reduce difficulty of discipline checks by 1 against fear. | |
guns blazing | 1 | as an incidental suffer 2 strain to avoid increasing the difficulty of ranged light with 2 weapons. | |
dedication | 1 | gain +1 to a characteristic(athletics.) | |
spitfire | 1 | After a successful combined attack with two light range weapons additional hits can be allocated to other targets in range of weapons. | |
natural marksman | 1 | once per session may reroll one attack ranged light or heavy. | |
deadly accuracy | 1 | Choose one combat skill add equal ranks of skill to attacks successful using that skill.(ranged light) |