Yam by Jamal

Species
Hooman
Career
Smuggler
Specializations
Gunslinger
System
Edge of the Empire

5
Threshold 16
Current 7
Threshold 16
Current 0
Ranged 2
Melee 2

Characteristics

2
6
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 2
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 10
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Disruptor Pistol
Range
Short
Skill
Ranged: Light
Vicious 4,enc 2,hp 2,removed safety features(boost to first shot in enc)Electronic sighting system(aim as incidental),Custom grip(Remove 1 setback.)
Damage
10
Critical
2
Disruptor Pistol
Range
Short
Skill
Ranged: Light
Vicious 4,enc 2,hp 2,removed safety features(boost to first shot in enc),Custom grip(Remove 1 setback.)
Damage
10
Critical
2

0
510
1000
10/11

Weapons & Armor

A dumb backpack-+4
Waterweave-7 enc,1hp,2 defense,1soak.
Superior make +1 soak -1 enc.
Cad Bane space hat-1hp, Base: Remove 1 setback die from Athletics and Stealth checks while wearing the armor.

Personal Gear

Guardian Police Droid

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
grit 2 gain 1 strain threshold per rank.
quick strike 2 1 boost against enemies not yet to act.
rapid reaction 2 suffer strain to add success to initiative rolls.
improved quick draw 1 twice per round draw weapon as incidental.
lethal blows 2 +10 per rank to any crits.
toughened 1 +2 wound threshold per rank
Call'em 1 Do not add setbacks due to the aim maneuver.
Dodge 1 Upgrade the difficulty of check by number of rank by taking strain equal to rank.
sorry about the mess 1 reduce crit rating by 1 against characters who have not yet acted.
confidence 1 reduce difficulty of discipline checks by 1 against fear.
guns blazing 1 as an incidental suffer 2 strain to avoid increasing the difficulty of ranged light with 2 weapons.
dedication 1 gain +1 to a characteristic(athletics.)
spitfire 1 After a successful combined attack with two light range weapons additional hits can be allocated to other targets in range of weapons.
natural marksman 1 once per session may reroll one attack ranged light or heavy.
deadly accuracy 1 Choose one combat skill add equal ranks of skill to attacks successful using that skill.(ranged light)

Background

Motivation

Obligations

Description

Other Notes

2 cybernetic upgrades to ag.

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