Kyra Andara (2.0) by kissmyastro

Species
Mirialan
Career
Seeker
Specializations
Ataru Striker + Pathfinder
System
Force and Destiny

4
Threshold 13
Current 13
Threshold 13
Current 1
Ranged 2
Melee 1

Characteristics

2
4
3
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 3
Melee (Br) 0
Ranged: Light (Ag) X 2 +1 blue
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
3 HP, Breech 1, Sunder
Damage
6
Critical
2
Guard Shoto Lightsaber
Range
Engaged
Skill
Lightsaber
1 HP, Breech 1, Defensive 1, Deflective 2, Sunder, Unwieldy 4
Damage
5
Critical
2
Quicktrigger (modded)
Range
Medium
Skill
Ranged: Light
2 HP, Stun setting, Accurate 1 (+1 blue)
Damage
8
Critical
3

10
420
250
3

Weapons & Armor

Cresh "LUCK" Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Ataru Technique 1 Use AG instead of BR for Lightsabers
Jump Up 1 Stand from Seated or Prone as an INCIDENTAL 1x per ROUND
Parry 1 When holding Saber/Melee, when hit by Melee suffer 3 STRAIN, reduce DMG by 2 +Parry Ranks
Reflect 1 Parry but against RANGED weapons (Lightsaber ONLY)
Forager 1 Remove 2 setbacks to look for Food+Shelter, 1/2 time on SURV checks
Conditioned 1 Remove 1x (Ranks in Conditioned) setbacks to ATHL and COORD checks, Reduce DMG and STRAIN suffered from falling by 1x (ranks in Conditioned)
Keen Eyed 1 Remove setbacks (1x Rank) from PERCEP/VIGIL checks; 1/2 time to search area
Animal Empathy 1 Add Force Die (x1 Force rating) to animal checks - spend L/D to add SUCC or ADV.
Animal Bond 1 Long-term bond with animal no greater than 1/2 Force Rating

Force Powers

Force Rating
3
Power
Enhance
Description
Add force die to ATHL checks, spend L/D to add SUCC or ADV
Upgrade Effect
Control Jump VERTICALLY in SHORT range
Range Spend L/D to increase range of jump 1x per L/D spent
Control Take FORCE LEAP action to jump HORIZONTALLY to any location in SHORT range
Control FORCE LEAP as MANEUVER
Power
Heal/Harm
Description
HEAL: Spend L/D to heal wounds equal to INT on engaged target or self

HARM: Spend L/D to inflict wounds equal to INT (Ignores soak) on engaged target (+1 Conflict)
Upgrade Effect
Magnitude Spend L/D to Add +1 target within range
Power
Sense
Description
- Spend L/D to sense all living things within SHORT range (Including sentient and non-sentient beings)

- Soend L/D to sense the current emotional state of one ENGAGED living target
Upgrade Effect
Control Commit FORCE DIE - once per Round, attacks targeting the user are upgraded x1 in difficulty
Control Spend L/D to sense the thoughts of one (living) engaged target
Power
Seek
Description
Spend 2 L/D to gain insight to the general location or direction of a person or object that you know about, regardless of current distance. Spend 1 L/D to succeed a MEDIUM Vigilance check to see through illusions
Upgrade Effect

Background

Motivation

OBLIGATION: 15

5 - Oath: Kyra is a Jedi, even if the Order no longer exists, and will always fight for what is right, to save people and bring peace to the galaxy.

5 - Responsibility: Cade

5 - Duty: to the Alliance

Morality

MORALITY: +71

CONFLICT EARNED:

Description

Other Notes

XP spending Key:

Characteristics - cost 10x rank you are buying (EX: moving INT from 2 to 3 is 30XP) **Can only be done at START**

Skills - 10x rank you are buying (Non-career), 5x rank you are buying for Career skills

Talent Trees - 10x amount of Trees you will have (ONLY if it is UNIVERSAL or is within the Career you already have), Non-Uni/Non-Career Trees +10xp to cost.

Force Powers - Same as Talent Trees

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