Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | 1 | |||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 3 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 2 | ||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | X | 2 | ||
| Knowledge: Outer Rim (Int) | 2 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 1 |
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Kill With Kindness | 1 | Remove [rank] setback(s) on charm and leadership checks | |
| Inspiring Rhetoric | 1 | Inspiring Leadership Action. Make a leadership check (<><>) : each success cures one strain from one ally at close range, may spend advantages to heal an additional strain. | |
| Dodge | 1 | May suffer [rank] strain to upgrade the difficulty of a combat check against them by the amount of strain taken | |
| Plausible deniability | 1 | Remove [rank] setback(s) on deception and coercion checks | |
| Scathing Tirade | 1 | Scathing Tirade Action. Make a coercion check (<><>) : each success deals one strain to one enemy at close range, may spend advantages to deal additional strain. | |
| Improved Inspring Rhetoric | 1 | Allies affected by Inspiring Rhetoric action add a boost dice for rounds equal to leadership | |
| Cultural Adopters | 1 | Add an automatic advantage to social checks involving non tholothians | |
| Natarul Roots | 1 | Heal one additional strain when making a check to heal strain in a natural/wild setting. |