Jedi Utility Belt
- Contains 3 days of food, an emergency medpac, Jedi multi-tool, glow rod, comlink and aquata breather.
- Encumbrance threshold +1.
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Parry
2
Padawan
When hit by a melee or lightsaber attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Toughened
2
Padawan
Gain +2 wound threshold.
Quick Draw
Padawan
Once per round, draw or holster weapon or accessible item as an incidental.
Grit
3
Padawan + Knight
Gain +1 strain threshold.
Reflect
2
Padawan
When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Well Rounded
Padawan
Skulduggery and Stealth are now career skills.
Sense Danger
Padawan
Once per game, remove any two setbacks from one check.
Force Rating
Padawan
Gain +1 Force Rating.
Jump Up
Knight
Once per round, stand up from seated or prone position as an incidental.
Researcher
1
Knight
Remove setback per rank of Researcher from all Knowledge checks. Researching a topic takes half the time.
Force Powers
Force Rating
2
Power
Bind
Description
The user may spend a force point to immobilize a target within short range until the end of the user’s next turn. If the user used any dark points to generate force points, the target also suffers 1 wound per force point spent on the check (ignoring soak).
Upgrade
Effect
Power
Foresee
Description
The user may spend a force point to gain vague hints of events to come up to a day in the future.
Upgrade
Effect
Control
When making a skill check to determine initiative, the Force user may roll a Foresee power check as part of the pool. He may spend force points to gain success per point on the check.
Power
Move
Description
The user may spend a force point to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Range
Spend a force point to increase power’s range by a number of range bands equal to Range upgrades purchased.
Background
Motivation
Morality
(70) Morality
Bravery: The character's bravery is quite remarkable. Whether facing down a charging rancor or racing into a burning building to save innocents, he is always willing to take risks to help others.
Coldness: Self-reliance can slip into isolation if one is not careful. A cold character doesn't just desire to rely only on himself, but has nothing but disinterest for anyone else. If they can’t help themselves, why should he aid them?