Treck Mi'kamba by thegumpsquad

Species
Wookie
Career
Hired Gun
Specializations
Mercenary (Edge of the Empire, 88)
System
Edge of the Empire

1
Threshold 19
Current 0
Threshold 9
Current 0
Ranged 0
Melee 0

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Characteristics

3
2
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 3
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 6
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 6
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Bowcaster
Range
Medium
Skill
Ranged: Heavy
Cumbersome 3, Knockdown
Damage
10
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4
Bola Net
Range
Short
Skill
Ranged: Light
Ensnare 3, Knockdown, Limited Ammo 1
Damage
2
Critical
N/A

165
550
155

Weapons & Armor

Bowcaster
Bola Net
Brass Knuckles

Personal Gear

Heavy Clothing

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Wookie Rage Edge of the Empire 62 Deals =1 damage on melee attacks while wounded. If critically injured, deals an extra 2 damage.
Second Wind (Rank 2) Edge of the Empire 88 Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind
Confidence (Rank 1) Edge of the Empire 88 May decrease the difficulty of discipline checks to avoid fear by 1 per rank of confidence.
Point Blank Edge of the Empire 88 Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at close range or while engaged.
Strong Arm Edge of the Empire 88 Treat thrown weapons as if they had one greater range.
Natural Marksman Edge of the Empire 88 Once per session, may re-roll one Ranged (Heavy) or Ranged (Light) attack.
Toughened Edge of the Empire 88 Increase wound threshold by 2.
Improved Field Commander Edge of the Empire 88 Take the Field Commander action to allow a number of allies equal to double presence to suffer one strain to perform a free maneuver. Alternatively, you may expend triumph to allow allies to take a free action instead.

Background

Dissatisfied with how sheltered he was as a child, Treck left his home planet of Kashyyyk to live a more adventurous lifestyle. When all other options failed, Treck relied on his strength and skill to bring in cash via various odd jobs. Somewhere along the line, he was introduced to mercenary work, which seemed to be his most successful job yet. However, through this line of work he had accrued a multitude of bounties all across the galaxy.

Motivation

Obligations

Has many moderate bounties of 1000 credits each for various offenses. As a mercenary, he has earned small enemies around nearly every sector, from merchant organizations and travel corporations to the galactic empire.

Due to his past as a hired gun, he has a severe criminal background that affects him heavily.

Description

Other Notes

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